Uploaded November 2019 | Updated September 2026, 3 minutes ago
Well, my adventure continues, so here are some of recent updates - mostly level materials and other assets.
As always, everything is not final (i.e. lighting, materials, props etc).
Well, my adventure continues, so here are some of recent updates - mostly level materials and other assets.
As always, everything is not final (i.e. lighting, materials, props etc).
![[Demo] UE1 Vertex Animations with UE4 Morph Targets
A bit more detailed overview of my approach on converting UE1 animations for UE4.
Not pretending this is the only possible or proper way of doing this, its just my approach. Actually Id like to know if there are other alternatives.
Sample Blueprint (a growing Nali fruit) is here:
https://drive.google.com/file/d/18Fos7MG-AGScByYWaZ0GNlqPDjM2DUwa/view?usp=sharing
(just unpack, and put into your projects Content; BP itself is in the props folder). [Demo] UE1 Vertex Animations with UE4 Morph Targets](https://i.ytimg.com/vi/w78vqzUQ1MA/mqdefault.jpg)
![Random Stuff | Slide Rail Turret Concept [UE4 Splines]
Just a little side project. Based on UE4 Splines, might be useful for some later projects.
#UE4 #Spline Random Stuff | Slide Rail Turret Concept [UE4 Splines]](https://i.ytimg.com/vi/xyYJX7-2fGQ/mqdefault.jpg)


![Unreal 1 UE4 | Vortex Rikers WIP 2018-03-23 [UT Pre-Alpha custom level]
Skaarj intro scene, some sounds, music events, new materials... Unreal 1 UE4 | Vortex Rikers WIP 2018-03-23 [UT Pre-Alpha custom level]](https://i.ytimg.com/vi/z_VuI5Vnl_I/mqdefault.jpg)