Uploaded September 2018 | Updated September 2026, 1 hour ago
A bit more detailed overview of my approach on converting UE1 animations for UE4.
Not pretending this is the only possible or proper way of doing this, it's just my approach. Actually I'd like to know if there are other alternatives.
Sample Blueprint (a growing Nali fruit) is here:
drive.google.com/file/d/18Fos7MG-AGScByYWaZ0GNlqPDjM2DUwa/view?usp=sharing
(just unpack, and put into your project's Content; BP itself is in the 'props' folder).
--------------------------------------------------
A bit more detailed overview of my approach on converting UE1 animations for UE4.
Not pretending this is the only possible or proper way of doing this, it's just my approach. Actually I'd like to know if there are other alternatives.
Sample Blueprint (a growing Nali fruit) is here:
drive.google.com/file/d/18Fos7MG-AGScByYWaZ0GNlqPDjM2DUwa/view?usp=sharing
(just unpack, and put into your project's Content; BP itself is in the 'props' folder).
--------------------------------------------------
![Random Stuff | Slide Rail Turret Concept [UE4 Splines]
Just a little side project. Based on UE4 Splines, might be useful for some later projects.
#UE4 #Spline Random Stuff | Slide Rail Turret Concept [UE4 Splines]](https://i.ytimg.com/vi/xyYJX7-2fGQ/mqdefault.jpg)


![Unreal 1 UE4 | Vortex Rikers WIP 2018-03-23 [UT Pre-Alpha custom level]
Skaarj intro scene, some sounds, music events, new materials... Unreal 1 UE4 | Vortex Rikers WIP 2018-03-23 [UT Pre-Alpha custom level]](https://i.ytimg.com/vi/z_VuI5Vnl_I/mqdefault.jpg)