Uploaded May 2019 | Updated September 2026, 1 week ago
Skillshare: with over 27,000 courses in a wide range of different skills, Skillshare can help you take things to the next level. Get started with 2 free months of unlimited learning (including Thomas' Productivity Masterclass!) at skillshare.com/geek.
Big thanks to Skillshare for sponsoring this week's episode!
Productivity often means needing to do something repetitive or boring. Luckily, video game designers are brilliant at making repetitive things seem fun.
Show notes and links: collegeinfogeek.com/productivity-video-game-design
Follow Thomas:
Twitter ➔ twitter.com/tomfrankly
Instagram ➔ instagram.com/tomfrankly
Follow Martin:
Twitter ➔ twitter.com/yomartholomew
Instagram ➔ instagram.com/yomartholomew
Want to listen to the podcast from anywhere? Subscribe to the audio-only feed:
Apple Podcasts ➔ buff.ly/2m3fu9G
Spotify ➔ buff.ly/2CZ6Ltx
Google Play ➔ buff.ly/2m3fnuG
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Timestamps!
0:08:39 – Visible progress and feedback loops
0:15:31 – Accomplishment and progression through small wins
0:21:38 – Sponsor: Skillshare (Learning new skills)
0:24:15 – Staying motivated by introducing novelty
0:29:41 – Story and living vicariously
0:33:18 – Competition and cooperation
0:37:58 – Self-expression and customization
0:42:48 – Discovery and exploration
0:47:39 – Reducing the effort of getting into the flow state
0:55:25 – Conclusion
---------
Find all episodes (including episodes #1-99) of the podcast here:
collegeinfogeek.com/cast
My book "10 Steps to Earning Awesome Grades" is completely free, so check it out if you're interested in improving your grades!
collegeinfogeek.com/get-better-grades
Subscribe to my main channel: youtube.com/thomasfrank
Skillshare: with over 27,000 courses in a wide range of different skills, Skillshare can help you take things to the next level. Get started with 2 free months of unlimited learning (including Thomas' Productivity Masterclass!) at skillshare.com/geek.
Big thanks to Skillshare for sponsoring this week's episode!
Productivity often means needing to do something repetitive or boring. Luckily, video game designers are brilliant at making repetitive things seem fun.
Show notes and links: collegeinfogeek.com/productivity-video-game-design
Follow Thomas:
Twitter ➔ twitter.com/tomfrankly
Instagram ➔ instagram.com/tomfrankly
Follow Martin:
Twitter ➔ twitter.com/yomartholomew
Instagram ➔ instagram.com/yomartholomew
Want to listen to the podcast from anywhere? Subscribe to the audio-only feed:
Apple Podcasts ➔ buff.ly/2m3fu9G
Spotify ➔ buff.ly/2CZ6Ltx
Google Play ➔ buff.ly/2m3fnuG
---------
Timestamps!
0:08:39 – Visible progress and feedback loops
0:15:31 – Accomplishment and progression through small wins
0:21:38 – Sponsor: Skillshare (Learning new skills)
0:24:15 – Staying motivated by introducing novelty
0:29:41 – Story and living vicariously
0:33:18 – Competition and cooperation
0:37:58 – Self-expression and customization
0:42:48 – Discovery and exploration
0:47:39 – Reducing the effort of getting into the flow state
0:55:25 – Conclusion
---------
Find all episodes (including episodes #1-99) of the podcast here:
collegeinfogeek.com/cast
My book "10 Steps to Earning Awesome Grades" is completely free, so check it out if you're interested in improving your grades!
collegeinfogeek.com/get-better-grades
Subscribe to my main channel: youtube.com/thomasfrank










