Procedural Buildings, Part 7: Modular Settings @BoardToBitsGames
Procedural Buildings, Part 7: Modular Settings  @BoardToBitsGames
Uploaded August 2019 | Updated September 2026, 1 week ago
Setting up the Roof generation as a scriptable object to customize and swap strategies.

Complete code will be released at the end of the series on GitHub, or become a Patreon supporter for instant access.

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Music by Priscilla Snow ghoulnoise.com
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Procedural Buildings, Part 7: Modular Settings

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