Uploaded March 2023 | Updated September 2026, 10 minutes ago
Developed by students in the winter 2023 AR/VR Capstone Class, at UW CSE.
Introducing PrezVR - the next-generation VR presentation application! PrezVR's VR tool suite enables presenters to create immersive presentations in VR and connect with their audiences at a new level of depth and understanding. With our easy-to-use UI, seamless scene transitions, and animation tools, presenters can showcase their vision for the future with ease. PrezVR allows for live editing, which means users can practice and make adjustments in real-time. Our product comes with an asset library, enabling users to build presentations from scratch in VR. Users can also instantaneously import custom assets into the scene without breaking their creative flow. PrezVR synchronizes animations and scene transitions across multiple users, enabling everyone, no matter where they are, to experience the presentation together in a shared space. Try PrezVR today!
The AR/VR Capstone Class, at UW CSE (University of Washington's Allen School of Computer Science & Engineering) is an intensive 10-week class introducing students to AR/VR, Unity, and to developing software apps as a team (Oculus Quest 2 and Hololens 2). Students also heard talks on different aspects of AR/VR from faculty and guest speakers (tinyurl.com/RealityLabLectures).
Capstone Class: https://courses.cs.washington.edu/courses/cse481v/23wi/
Reality Lab Lectures: tinyurl.com/RealityLabLectures
© UW Reality Lab, 2023
http://realitylab.uw.edu
Developed by students in the winter 2023 AR/VR Capstone Class, at UW CSE.
Introducing PrezVR - the next-generation VR presentation application! PrezVR's VR tool suite enables presenters to create immersive presentations in VR and connect with their audiences at a new level of depth and understanding. With our easy-to-use UI, seamless scene transitions, and animation tools, presenters can showcase their vision for the future with ease. PrezVR allows for live editing, which means users can practice and make adjustments in real-time. Our product comes with an asset library, enabling users to build presentations from scratch in VR. Users can also instantaneously import custom assets into the scene without breaking their creative flow. PrezVR synchronizes animations and scene transitions across multiple users, enabling everyone, no matter where they are, to experience the presentation together in a shared space. Try PrezVR today!
The AR/VR Capstone Class, at UW CSE (University of Washington's Allen School of Computer Science & Engineering) is an intensive 10-week class introducing students to AR/VR, Unity, and to developing software apps as a team (Oculus Quest 2 and Hololens 2). Students also heard talks on different aspects of AR/VR from faculty and guest speakers (tinyurl.com/RealityLabLectures).
Capstone Class: https://courses.cs.washington.edu/courses/cse481v/23wi/
Reality Lab Lectures: tinyurl.com/RealityLabLectures
© UW Reality Lab, 2023
http://realitylab.uw.edu










