Preview: UNIGINE Engine 2.15 Material Editor (Work In Progress) @UNIGINE_Official
Preview: UNIGINE Engine 2.15 Material Editor (Work In Progress)  @UNIGINE_Official
Uploaded September 2020 | Updated September 2026, 3 weeks ago
Feature preview: shader graph for node-based editing of materials, to be released in UNIGINE 2.15 (in all SDK editions). This is the work-in-progress prototype, not a final look. More node-based systems (including visual scripting) to follow. Get UNIGINE SDK (free for indie): unigine.com
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Preview: UNIGINE Engine 2.15 Material Editor (Work In Progress)

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