Daniel N | Pontiff Sulyvahn - Morning Jog Edition [SL1 NG+7, No Sprinting/Rolling/Blocking/Parrying] @danieln6613 | Uploaded 6 years ago | Updated 19 hours ago
Well, this one took a while. I actually managed to kill Pontiff pretty quickly the first time around, but that kill was pretty horrible and full of lucky rng, I was so bummed out about it that I decided to redo this fight once I get a better hang of spacing and gestures. This one took significantly longer but I'm also happier with it than with the first one :)
A big shoutout to nothing right for implementing gestures into his no sprinting challenge, which prompted me to try it out as well. It works against that particular attack by Pontiff almost 100% of the time (as long as his trajectory isn't changed, which can happen if he gets too close to the wall) and gives you a free hit at the end of his combo. It takes a bit longer to go on the offensive than when outspacing him, which can make the fight a bit longer, but it also makes it easier to fight without ever locking on to him, which is the main reason I ultimately found this method more appealing. It also turned out it can be used to avoid his shockwave in phase 2 when used quickly enough, which is especially useful if he does this attack simultaneously with his clone (basically unavoidable when you try to simply jog around both).
Here's the fight with the same restrictions performed by 3 different players. Each one approached it in a different way, so I think it's worth giving them all a watch :)
- nothing right: youtube.com/watch?v=WKca8ReqBVw
- G-S0ul: youtube.com/watch?v=Lb1yl8ZxSNw
- Kamies: youtube.com/watch?v=TfpbUyTYGyE
Well, this one took a while. I actually managed to kill Pontiff pretty quickly the first time around, but that kill was pretty horrible and full of lucky rng, I was so bummed out about it that I decided to redo this fight once I get a better hang of spacing and gestures. This one took significantly longer but I'm also happier with it than with the first one :)
A big shoutout to nothing right for implementing gestures into his no sprinting challenge, which prompted me to try it out as well. It works against that particular attack by Pontiff almost 100% of the time (as long as his trajectory isn't changed, which can happen if he gets too close to the wall) and gives you a free hit at the end of his combo. It takes a bit longer to go on the offensive than when outspacing him, which can make the fight a bit longer, but it also makes it easier to fight without ever locking on to him, which is the main reason I ultimately found this method more appealing. It also turned out it can be used to avoid his shockwave in phase 2 when used quickly enough, which is especially useful if he does this attack simultaneously with his clone (basically unavoidable when you try to simply jog around both).
Here's the fight with the same restrictions performed by 3 different players. Each one approached it in a different way, so I think it's worth giving them all a watch :)
- nothing right: youtube.com/watch?v=WKca8ReqBVw
- G-S0ul: youtube.com/watch?v=Lb1yl8ZxSNw
- Kamies: youtube.com/watch?v=TfpbUyTYGyE