Pokémon Gen I ABC - Down to 33 A presses with $F8FF ACE  @TheZZAZZGlitch
Pokémon Gen I ABC - Down to 33 A presses with $F8FF ACE  @TheZZAZZGlitch
TheZZAZZGlitch | Pokémon Gen I ABC - Down to 33 A presses with $F8FF ACE @TheZZAZZGlitch | Uploaded August 2018 | Updated October 2024, 4 days ago.
Recent (as in, one year ago) developments in any% no save corruption speedrunning brought us $F8FF ACE, a method of achieving arbitrary code execution as early as Viridian Forest. Will this strategy deem useful for the A Button Challenge? Only one way to find out...

About the Pokémon Gen I A Button Challenge:
docs.google.com/document/d/1L8-BrZAM4kdx_DfRs71l1Kk7P5nrszDqOBu-_Kf5bxg/edit?usp=sharing

The current Gen I ABC route:
docs.google.com/spreadsheets/d/14l8fTLXg6jnhCLQ6ZBKSl1wBb1nFEKEN4XpwQoWeIzs/edit?usp=sharing

Previous ABC video (44x A presses, almost): youtube.com/watch?v=XY5Yt-nYKGs

About half A presses:
The half A press notation is a special system used when counting A presses in segmented runs. If a specific segment of the run is started with the A button already held, such A press is counted as a "half A press". This is because in a complete playthrough, the half A press would just be held out and continued from an A press in an earlier segment, and it wouldn't necessitate pressing the A button. So the half A press is just a continuation of an A press that was performed earlier in the run. You can watch this video for a more detailed explanation (or you don't have to, because you've probably watched it already): youtube.com/watch?v=kpk2tdsPh0A&t=35s

Music from intro: The Happy Troll, by D1ofAquavibe
youtube.com/watch?v=UHTFCZgm6HU
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Pokémon Gen I ABC - Down to 33 A presses with $F8FF ACE @TheZZAZZGlitch

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