Uploaded September 2025 | Updated September 2026, 3 weeks ago
2nd place here for possibly the worst Pokemon to play for in the game. Because you can't see the back Meowth and scoring is completely erratic, you simply have to brute force attempts to get a good score. I had over 30x 4,490s and took over 50 hours for this. The world record is a miracle shot that would likely take several hundred hours to match, which I have no interest in.
I thought I would include the previous attempt since I happened to get 4,490, making for an absurd back-to-back scoring. Such a thing will likely never happen ever again.
2nd place here for possibly the worst Pokemon to play for in the game. Because you can't see the back Meowth and scoring is completely erratic, you simply have to brute force attempts to get a good score. I had over 30x 4,490s and took over 50 hours for this. The world record is a miracle shot that would likely take several hundred hours to match, which I have no interest in.
I thought I would include the previous attempt since I happened to get 4,490, making for an absurd back-to-back scoring. Such a thing will likely never happen ever again.




![[TAS] Defection - Agent - Death after Completion
This is a Tool-Assisted Superplay/Speedrun (often abbreviated to TAS) where a player can edit, rerecord, and manipulate a game into doing whatever that person desires. Visit http://tasvideos.org/ for more information.
On Defection with diving into the ending while out of bounds, you can either land in the lift to complete the level, or miss it and die. This TAS does both and gets an instant skip of the ending cutscene. [TAS] Defection - Agent - Death after Completion](https://i.ytimg.com/vi/j8z2f3dIKa8/mqdefault.jpg)


![[TAS] Mario Party 1 - Handcar Havoc - 34.06
This is a Tool-Assisted Superplay/Speedrun (often abbreviated to TAS) where a player can edit, rerecord, and manipulate a game into doing whatever that person desires. Visit http://tasvideos.org/ for more information.
For the most part, this minigame is just mashing A as fast as you can. Steering is an interesting mechanic however, as you dont lose any speed when steering along flat sections, but you can lose some on the turns, both by steering in the wrong or right direction. Because of this, steering should be minimized, although there are only small sections of each turn that can cost time. Some of the turns also dont need any steering as there is no risk of falling off. I used the second team to demonstrate this by excessively steering the entire time.
Braking can also be used instead of steering, and allows you to use less of it, but this is overall slower. Braking is not necessary at all.
Unless I missed an important mechanic or nuance of this minigame, I believe this time is maxed out, beating the non-TAS WR by 4 frames. [TAS] Mario Party 1 - Handcar Havoc - 34.06](https://i.ytimg.com/vi/kPebsxBV7Vw/mqdefault.jpg)


