Uploaded May 2026 | Updated September 2026, 3 weeks ago
Modest 4th place score for what is arguably the most difficult Pokemon in the game. I created a new setup that manipulates RNG so the Bulbasaurs are more packed to the right, and also changed the timings of how to play it.
Modest 4th place score for what is arguably the most difficult Pokemon in the game. I created a new setup that manipulates RNG so the Bulbasaurs are more packed to the right, and also changed the timings of how to play it.


![[TAS] Wario Ware - Hare Scare
This is a Tool-Assisted Superplay/Speedrun (often abbreviated to TAS) where a player can edit, rerecord, and manipulate a game into doing whatever that person desires. Visit http://tasvideos.org/ for more information.
Hare Scare has a few interesting mechanics that encourage playing reactively instead of mashing. When you squash a hare, the next time you can attack is 7 frames, but if you strike a hare thats already squished or nothing at all, you have to wait 11 frames. Hitting nothing also generally delays the hares, so to put simply, hitting only hares is optimal.
However, the delay for each hare to come up is random, and is often slow enough that it makes the game impossible. Sometimes at high speeds, it can be bad enough that you never even see one start to come up. Pausing before rounds is heavily used for RNG manipulation, and I often had to do many RNG checks to have the hares come up fast enough. Reaching 75 with no losses is proof that the score can go to 999. For real play though, even getting to 50 would be extremely improbable, not to even mention how tight the timing for execution would be.
Overall, the best way to play is to hope for each hare to come up and never hit anything else. A great score requires both high skill and luck. [TAS] Wario Ware - Hare Scare](https://i.ytimg.com/vi/YImE8fJPj9E/mqdefault.jpg)

![[TAS] Pokemon Snap - Dratini - 4,780
This is a Tool-Assisted Superplay/Speedrun (often abbreviated to TAS) where a player can edit, rerecord, and manipulate a game into doing whatever that person desires. Visit http://tasvideos.org/ for more information.
99% of the inputs for this TAS were made by KM, just that I micro adjusted the ending to eek out another 10 points. [TAS] Pokemon Snap - Dratini - 4,780](https://i.ytimg.com/vi/YTtAykLtcfM/mqdefault.jpg)

![[TAS] Falcon vs Fox
This is a Tool-Assisted Superplay/Speedrun (often abbreviated to TAS) where a player can edit, rerecord, and manipulate a game into doing whatever that person desires. Visit http://tasvideos.org/ for more information.
Falcon vs Fox for 99 stocks. [TAS] Falcon vs Fox](https://i.ytimg.com/vi/Z6CBLq8nDLQ/mqdefault.jpg)
![[TAS] Wario Ware - Bad Man Bash
This is a Tool-Assisted Superplay/Speedrun (often abbreviated to TAS) where a player can edit, rerecord, and manipulate a game into doing whatever that person desires. Visit http://tasvideos.org/ for more information.
While the game gets to be very fast, its always possible to complete. Attacks cant be buffered and must always be tapped to come out. To connect, an attack must be out for at least 2 frames, and switching attacks takes 6 frames. While its possible to beat the enemies in different order, its not possible to complete doing this. [TAS] Wario Ware - Bad Man Bash](https://i.ytimg.com/vi/ZvrY2qbIPZc/mqdefault.jpg)


