Uploaded February 2017 | Updated September 2026, 2 weeks ago
Part 2 where I finally defeat the third Knight. Here comes the last one and the big bad villain of the game, Darugis, possessing a champion with a fancy dress, Adrian. He may look and behave differently than the original game. There are super cheap rare candies to purchase prior to the challenge, get many pokemon to level 100, and use those PCs if you are nuzlocking it, and for those that aren't...Try not to save in the boss room.
Final KNIGHT: The last one is a double battle, and it is the hardest double battle in the game. Two Gen 4 Legendary Dragons (which also appear on the title card for Dark Rising) right off the bat, and they are both extremely dangerous. Extensive use of Earthquake, Intimidate, and doubling up on one pokemon enables me to make progress. Non of the enemies have protect, but half of her team has an insane speed stat, and the other half has a ton of bulk.
Dusknoir can be extremely annoying, especially if it gets off Torment or defense drops, and you can't really abuse screens thanks to this thing. Meloetta is fast, has perfect coverage, and serene grace hax to be devastating. The shiny Deoxys she has has Deoxy-A stats: Fastest pokemon in the game, hardest hitter in the game, but worst defenses, it should die to an extremespeed, which is why I preserved Rayquaza. Aerodactyl is very nasty too with its very high base power attacks and blistering speed. There really isn't much reliable strategy because the AI can choose different targets randumbly, regardless of advantages. But you probably won't survive if they double up.
Final Boss: This one is a single battle, but he uses all ubers, including two fakemon. Their base stats are lowered to most common uber categories. But the key thing to worry about is the lead Darkrai. You absolutely need something to kill this thing with a sleep healing berry, it is so fast, and will put you to sleep bar a lucky miss. The entire team has different movesets depending one what starter you picked, but they have the same team. Some can calm mind, or just attack outright. And some can recover or have coverage.
The Dragons he has, Giratina (title card mon), and Kyurem-W, have Draco Meteor. Thankfully they have recoil, because they do a lot of damage, especially Kyurem-W. I needed wobbuffet to kill this Kyurem. If you want to use your Dragon, make sure it has high speed, and make sure it has enough special attack and Draco Meteor. Put a Dragon Fang on, and you may OHKO Kyurem and maybe Giratina, that might kill itself with a recoil, but it will kill you.
Remember LIGHT's Conarp evo, Blazard? Well its back with Darugis, and you must have either have a strong pokemon hitting its weaknesses hard, or destiny bond. Don't try to toxic stall this, the setup movesets can kill Blissey and it has a lum berry. The infamous Shadow Lugia has its base stats near identical to ordinary Lugia, except 20+ higher HP. It no longer has pressure, but levitate instead, and it is Ghost/Dark like the original. Dark Chaos is no longer stupidly overpowered, its basically equal to Earthquake in power, but instead of 100% normal poison, its a lowered chance of Confusion. Which is worse because some movesets can use will-o-wisp. It doesn't hit too hard like the others, but it will take the longest to kill if you don't toxic AND attack it. You don't want to trigger those full restores. The most dangerous version is the calm mind version, which I thankfully didn't have to face.
If you really want to beat this team reliably in a nuzlocke, work hard to assemble the team I got in this video, because they are the best counters, even if Darugis changes things up by switching out pokemon.
I do a bit of ranting in the video as well.
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Top 10
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Most Difficult
Charizard
Venusaur
Blastoise
Lapras
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Dratini
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Bulbasaur
Charmander
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Part 2 where I finally defeat the third Knight. Here comes the last one and the big bad villain of the game, Darugis, possessing a champion with a fancy dress, Adrian. He may look and behave differently than the original game. There are super cheap rare candies to purchase prior to the challenge, get many pokemon to level 100, and use those PCs if you are nuzlocking it, and for those that aren't...Try not to save in the boss room.
Final KNIGHT: The last one is a double battle, and it is the hardest double battle in the game. Two Gen 4 Legendary Dragons (which also appear on the title card for Dark Rising) right off the bat, and they are both extremely dangerous. Extensive use of Earthquake, Intimidate, and doubling up on one pokemon enables me to make progress. Non of the enemies have protect, but half of her team has an insane speed stat, and the other half has a ton of bulk.
Dusknoir can be extremely annoying, especially if it gets off Torment or defense drops, and you can't really abuse screens thanks to this thing. Meloetta is fast, has perfect coverage, and serene grace hax to be devastating. The shiny Deoxys she has has Deoxy-A stats: Fastest pokemon in the game, hardest hitter in the game, but worst defenses, it should die to an extremespeed, which is why I preserved Rayquaza. Aerodactyl is very nasty too with its very high base power attacks and blistering speed. There really isn't much reliable strategy because the AI can choose different targets randumbly, regardless of advantages. But you probably won't survive if they double up.
Final Boss: This one is a single battle, but he uses all ubers, including two fakemon. Their base stats are lowered to most common uber categories. But the key thing to worry about is the lead Darkrai. You absolutely need something to kill this thing with a sleep healing berry, it is so fast, and will put you to sleep bar a lucky miss. The entire team has different movesets depending one what starter you picked, but they have the same team. Some can calm mind, or just attack outright. And some can recover or have coverage.
The Dragons he has, Giratina (title card mon), and Kyurem-W, have Draco Meteor. Thankfully they have recoil, because they do a lot of damage, especially Kyurem-W. I needed wobbuffet to kill this Kyurem. If you want to use your Dragon, make sure it has high speed, and make sure it has enough special attack and Draco Meteor. Put a Dragon Fang on, and you may OHKO Kyurem and maybe Giratina, that might kill itself with a recoil, but it will kill you.
Remember LIGHT's Conarp evo, Blazard? Well its back with Darugis, and you must have either have a strong pokemon hitting its weaknesses hard, or destiny bond. Don't try to toxic stall this, the setup movesets can kill Blissey and it has a lum berry. The infamous Shadow Lugia has its base stats near identical to ordinary Lugia, except 20+ higher HP. It no longer has pressure, but levitate instead, and it is Ghost/Dark like the original. Dark Chaos is no longer stupidly overpowered, its basically equal to Earthquake in power, but instead of 100% normal poison, its a lowered chance of Confusion. Which is worse because some movesets can use will-o-wisp. It doesn't hit too hard like the others, but it will take the longest to kill if you don't toxic AND attack it. You don't want to trigger those full restores. The most dangerous version is the calm mind version, which I thankfully didn't have to face.
If you really want to beat this team reliably in a nuzlocke, work hard to assemble the team I got in this video, because they are the best counters, even if Darugis changes things up by switching out pokemon.
I do a bit of ranting in the video as well.
Tags:
Pokemon Sun and Moon
Patterz
Shofu
KingNappy
Trainer Tips
PewdiePie
Top 10
Top ten
Hardest
Annoying
Most Difficult
Charizard
Venusaur
Blastoise
Lapras
Snorlax
Dratini
Dragonair
Dragonite
SHF
Sinister
Hooded
Figure
SinisterHoodedFigure
Bulbasaur
Charmander
Squirtle
Subscribe
Like
Comment
Anime
Kingdom Hearts
KH
Music Used
#CELLGAMES




![No EXP Sinister Run 🔴 Pokemon Blue [Episode 4]
#PokemonBlue #NoEXP #SinisterRun
Please LIKE and SUBSCRIBE for the raw, beefy Pokemon Blue No EXP Sinister run, as the creator of Pokemon Blue Kaizo and Pokemon Emerald Kaizo, SinisterHoodedFigure, travels on a catching spree, and fight monsters.
Sinister Run Rules:
No items in battle at all
No repeat pokemon in the party (no two pidgeys in the same party)
No overleveling the bosses Strongest Pokemon.
Poke Balls ONLY. NO Great Balls, Master Balls, or Safari Balls.
Glitchless Run, no safari zone glitch, mew glitch, skipping, etc.
NO LEGENDARY BIRDS
NO RARE CANDIES
No EXP
Try to catch all possible pokemon with these restrictions
New catches
Lv. 29 Dugtrio: Thats for AFTER Rival Jrose, only used for Giovanni, proxing catches, and a future gym battle. Getting a level 22 diglet, the highest level in the cave. No sand attack yet.
Lv. 17 Voltorb: No electric moves. This is a theme with electric types. Sonicboom is very helpful and powerful at that level, and is fantastic at catching pokemon. It can also use Flash, although innaccurate, can serve the same backup accuracy haxer.
Lv. 17 Machop: If this thing only had fighting typed karate chop this would be so much more useful.
Lv. 17 Onix: Bind and screech, speed, and an extra rock type, because there is a required exploder battle, and my bellsprout isnt high leveled. Also caught Geodude with rock throw and defense curl, specifically for the enemy Graveler.
Lv. 25 Raticate: Honestly, this can replace vaporeon for another eeveelution... except Id be wasting thunderbolt. Still, Stab Hyper Fang and quick attack are helpful. I shouldve used this for Rival Jrose11 in hindsight. Level 25 is rare.
Lv. 20 Gastly: I was phoning it somewhat, because I plan to replace it with a level 30 haunter instead of a level 27-29, for Hypnosis. So, its there to buffer Erika. Didnt work out so well.
Bosses:
🔴 Dugtrio: Yes, the wild dugtrio is the hardest pokemon for me to catch with Pokeballs. Level 29, with sand attack, and STAB Dig? It will run through your team harder than Lt. Surge ever will. Not bad for a rare, wild Pokemon. A ton of sand attacks is needed, along with several growls... which barely does any good, because this thing WILL crit very often if it hits. You thought Diglett was bad... the goal is to get Drowzee to put this thing to sleep. It is only level 15 vs level 29, and it takes more pokeballs than you can imagine.
🔴 Rock Tunnel Trainers: From the stun spore and wrap abusing grass types, to the powerful slowpokes, and a required Hiker Battle. The Hiker has an illegal graveler at level 21, which can use self-destruct, along with two other geodudes. Bellsprout is only level 14, so they may get hits in... which can include self-destruct. More dangerous than Lt. Surge, which is why they are mentioned.
🔴 Rival Jrose11: GYARADOS. With HYDRO PUMP and DRAGON RAGE. This is a moveset used by the FINAL BOSS of RBY. I was really surprised back then when I tried using geodude to rock throw the gyarados, assuming it doesnt get water moves... but it turns out Gyarados always starts with that except in Yellow. That is the biggest threat of his team, replacing his dead Raticate. Honestly, there really isnt much available that can handle this beast, except for Vaporeon, Raticate, or team efforts including voltorb. On TOP of the really tough Kadabra and Pidgeotto. Ivysaurs team is the one with the highest level enemy Gyarados.
🔴 Giovanni: Sadly the Hiker put up a better fight here, though Kangaskhan can be midly threatening... if it doesnt use rage. Dont worry, in this exclusive No EXP run, this will change, though I might be willing to No EXP Blue Kaizo. Rhyhorn is cool looking I must admit.
🔴 Erika: Im aware of the Good AI exploit for the big grass types, which makes the underlings somewhat tougher. The Cooltrainer, bellsprout users, and Exeggcute are the ones to be mindful of with Ninetails, it doesnt do enough with ember. Bellsprout can (eventually) own Victrebel and Vileplume, but Im not gonna do that. Razor Leaf REALLY hurts, even on something as bulky as Gastly. Wrap is incredibly obnoxious that it can stall Ghost types. Hilariously enough, Onix wins against Tangela, who doesnt have status OR grass attacks. Just constrict (weakest attack in the game), and bind (annoying).
To make the boss fights more interesting, I am planning to make changes to just the upcoming bosses. Not KAIZO levels, no movepool changes, just something that would appear in Red or Blue. Next week, look forward to these.
Btw Red and Blue level up movesets on most pokemon are godawful. No EXP Sinister Run 🔴 Pokemon Blue [Episode 4]](https://i.ytimg.com/vi/p_G-SRNq-Qw/mqdefault.jpg)





