Grassdigger | Plucking Your First Red Pikmin Freezes Time @grassdigger8695 | Uploaded January 2019 | Updated October 2024, 2 hours ago.
Normally, Red Pikmin become unlocked on day 1. However, we can do day 1 extinction to avoid plucking a Red Pikmin until later. Here is HSS0136's discovery of day 1 extinction: youtube.com/watch?v=IieBje4CqMo
After this, I can experiment with plucking my first red on different frames in the day by using frame-advance. At first, I show that throughout the duration of plucking the first red, time is frozen. This is indicated by the "It is almost sundown. Hurry up!!" text being frozen on the screen. From other experiments, I also know that cutscene timers are frozen during this time. Note that after the Red Unlock Cutscene (the cutscene where the Red Pikmin and Louie run around), time resumes.
I also experiment with plucking the first red on the last possible frame before the "Call all of the Pikmin to you!" cutscene. What happens is interesting: the red is plucked during this cutscene, then the Red Unlock Cutscene plays immediately afterwards.
Lastly, I experiment with plucking the first red on the last possible frame in the day. What happens is that after the Red Unlock Cutscene, no gameplay occurs: the game goes straight to sunset, which I thought was interesting. The red enters the Onion as usual.
Note that throughout this video, boss music can be briefly heard after the Red Unlock Cutscene plays. No one knows why though.
At the end of the video, I have some fun with a Water Dumple. If you're curious on why the Water Dumple doesn't move, it's for the same reason that the Dwarf Bulborbs don't move in this video: youtube.com/watch?v=2YICHBJyHo8
The music I used at the very end is Rhythm Boxing from Wii Fit: youtube.com/watch?v=dXVr7kA25eg
Normally, Red Pikmin become unlocked on day 1. However, we can do day 1 extinction to avoid plucking a Red Pikmin until later. Here is HSS0136's discovery of day 1 extinction: youtube.com/watch?v=IieBje4CqMo
After this, I can experiment with plucking my first red on different frames in the day by using frame-advance. At first, I show that throughout the duration of plucking the first red, time is frozen. This is indicated by the "It is almost sundown. Hurry up!!" text being frozen on the screen. From other experiments, I also know that cutscene timers are frozen during this time. Note that after the Red Unlock Cutscene (the cutscene where the Red Pikmin and Louie run around), time resumes.
I also experiment with plucking the first red on the last possible frame before the "Call all of the Pikmin to you!" cutscene. What happens is interesting: the red is plucked during this cutscene, then the Red Unlock Cutscene plays immediately afterwards.
Lastly, I experiment with plucking the first red on the last possible frame in the day. What happens is that after the Red Unlock Cutscene, no gameplay occurs: the game goes straight to sunset, which I thought was interesting. The red enters the Onion as usual.
Note that throughout this video, boss music can be briefly heard after the Red Unlock Cutscene plays. No one knows why though.
At the end of the video, I have some fun with a Water Dumple. If you're curious on why the Water Dumple doesn't move, it's for the same reason that the Dwarf Bulborbs don't move in this video: youtube.com/watch?v=2YICHBJyHo8
The music I used at the very end is Rhythm Boxing from Wii Fit: youtube.com/watch?v=dXVr7kA25eg