Platino: Drag & Drop: 03. Drag with zIndex @cheetomoskeeto
Platino: Drag & Drop: 03. Drag with zIndex  @cheetomoskeeto
Uploaded December 2013 | Updated September 2026, 1 day ago
PROJECT FILES: goo.gl/yRhmMc. Tutorial on how to display a Platino sprite at the top of a scene when it is tapped. Also covered is handling touches distinctly so that overlapping Sprites don't trigger under the same touch. This kind of interactivity is often seen in mobile app card games and board games.
Platino: Drag & Drop: 03. Drag with zIndexPro Tools LE - 02 Regions: 06 Selector and HandgrabberCorona SDK 06: Simple TimersPro Tools LE - 03 Recording: 17 PlaylistsIV-V-I: VII. CadencesLearning libPD for iOS: 03. Importing libPD into XcodePro Tools LE - 04 Mixing: 21 Simple Volume and Pan AutomationPURE DATA: 06 Conditional Logic with Spigot & MosesPURE DATA: 31 Writing and Recording AudioPURE DATA: 08 Random NumbersGetting Going on Platino: 02 Creating SpritesCorona SDK 05: Advanced Touch Handling
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Platino: Drag & Drop: 03. Drag with zIndex

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