Uploaded December 2013 | Updated September 2026, 1 day ago
PROJECT FILES: goo.gl/3RuJiD. Tutorial on creating display objects with the Platino game engine in Titanium via sprites. Tutorial includes creating a new scene and pushing it into the Platino game view, creating a blank background sprite, loading an image sprite that features retina display image handling, positioning sprites, and layering sprites by editing the order they are added to the scene.
PROJECT FILES: goo.gl/3RuJiD. Tutorial on creating display objects with the Platino game engine in Titanium via sprites. Tutorial includes creating a new scene and pushing it into the Platino game view, creating a blank background sprite, loading an image sprite that features retina display image handling, positioning sprites, and layering sprites by editing the order they are added to the scene.


![PURE DATA: 29 Applying Gain & Threshold to Video in GEM
Video tutorials on Pure Data (Pd) with Dr. Rafael Hernandez. In this lesson, adjusting gain and threshold of a [pix_film] object. PURE DATA: 29 Applying Gain & Threshold to Video in GEM](https://i.ytimg.com/vi/q72IUX6uZRI/mqdefault.jpg)







