GabenHood | Pikes Peak tarmac v3 for Assetto. @GabenHood | Uploaded March 2023 | Updated October 2024, 3 hours ago.
Tarmac layout demo. Download link under this tl;dr
Car: Evo X Hillclimb by [N&F] - Luis Ferreira - I'm not well versed in Dicksword buy here's a link that might work. discord.gg/n-f-modding-designers-community-755707054693548083
Too many changes to list, it's not quite a ground up rebuild, more of a resto-mod. Moar pits, more fps, more trees and possibly more bugs. Improving aesthetics while also reducing polygon/material count isn't an easy feat and you can rightly assume CSP grass is doing most of the heavy lifting here as usual. I can only imagine how butfuck ugly it will look without it.
I was trialing road mesh variants with increasing dampening to simulate power loss at altitude but due to it having an effect on handling/slip I bailed on that idea.
I have utilised cameras and flashy lights from an update to v2 made by DaBaeda and CrisT86, cheers peeps. I can't be arsed making a new set rn.
v4 here: youtu.be/pPz1oQlDwr8
Tarmac layout demo. Download link under this tl;dr
Car: Evo X Hillclimb by [N&F] - Luis Ferreira - I'm not well versed in Dicksword buy here's a link that might work. discord.gg/n-f-modding-designers-community-755707054693548083
Too many changes to list, it's not quite a ground up rebuild, more of a resto-mod. Moar pits, more fps, more trees and possibly more bugs. Improving aesthetics while also reducing polygon/material count isn't an easy feat and you can rightly assume CSP grass is doing most of the heavy lifting here as usual. I can only imagine how butfuck ugly it will look without it.
I was trialing road mesh variants with increasing dampening to simulate power loss at altitude but due to it having an effect on handling/slip I bailed on that idea.
I have utilised cameras and flashy lights from an update to v2 made by DaBaeda and CrisT86, cheers peeps. I can't be arsed making a new set rn.
v4 here: youtu.be/pPz1oQlDwr8