GabenHood | Pikes Peak DiRTy v4 for Assetto @GabenHood | Uploaded March 2023 | Updated October 2024, 42 minutes ago.
Car is heaps fun but feels a bit like griphax.exe on the front end.
Car: discord.com/channels/755707054693548083/996408041069092984
Mostly minor things adjusted/updated.
* Extra background trees and some roadside mesh nabbed from an anonamous update for v1 found on the web
* Under tree shadows added to nearby Y trees
*Multiple visible mesh holes plugged
*Adjusted multiple texture mappings to hairpins
*Replace/adjust roadside textures/shader settings
*Seperated spectator vehicle lights to avoid headlights projecting from brakes
*Overall colour shades/pallette/saturation adjusted to be closer to IRL
*Grass FX turned way the fk down to again attempt to be closer to IRL
*Adjust distant vista texture mapping and stray normals
*Threw in a new set of cams
V5 here: youtube.com/watch?v=cu8dZxMpkxE
Car is heaps fun but feels a bit like griphax.exe on the front end.
Car: discord.com/channels/755707054693548083/996408041069092984
Mostly minor things adjusted/updated.
* Extra background trees and some roadside mesh nabbed from an anonamous update for v1 found on the web
* Under tree shadows added to nearby Y trees
*Multiple visible mesh holes plugged
*Adjusted multiple texture mappings to hairpins
*Replace/adjust roadside textures/shader settings
*Seperated spectator vehicle lights to avoid headlights projecting from brakes
*Overall colour shades/pallette/saturation adjusted to be closer to IRL
*Grass FX turned way the fk down to again attempt to be closer to IRL
*Adjust distant vista texture mapping and stray normals
*Threw in a new set of cams
V5 here: youtube.com/watch?v=cu8dZxMpkxE