Picking Monsters Once Again! Tactical Lizard Tamer, Unity Game Dev Log [Part 155] @NedMakesGames
Picking Monsters Once Again! Tactical Lizard Tamer, Unity Game Dev Log [Part 155]  @NedMakesGames
Uploaded June 2018 | Updated September 2026, 2 weeks ago
I'm making a game in Unity! It will be a mixture of Pokemon teambuilding on a Fire Emblem / Final Fantasy Tactics style-map. Players will be able to mod in their own monsters and battle online!

Twitch ► twitch.tv/nedmakesgames
Twitter ► twitter.com/nedmakesgames
Blog ► nedmakesgames.tumblr.com
Discord ► discordapp.com/invite/ubxSVBK
Picking Monsters Once Again! Tactical Lizard Tamer, Unity Game Dev Log [Part 155]Managing a Dropdown! Tactical Lizard Tamer, Unity Game Dev Log [Part 180]White Noise! Random Numbers for Shaders and ProcGen in Unity #Shorts Tutorial Teaser | Game DevThe Future of NedMakesGames ChannelTrading Times! Cannoneer, Unity Game Dev Log [Part 4]Followers Get! Twitch Concentration, Unity Entities Game Dev Log [Part 14]Partial Derivative Shader Funcs in Unity! DDX, DDY, FWidth #Shorts Preview | Game Dev TutorialThe Game Has Begun! Twitch Concentration, Unity Entities Game Dev Log [Part 13]Weaving Actions and Animations! Tactical Lizard Tamer, Unity Game Dev Log [Part 113]Egg Dino Jumps! Tactical Lizard Tamer, Unity Game Dev Log [Part 121]Toon Shader Graph with More Shadows and Better Lights in Unity URP ✔️ 2020.3 | Game Dev TutorialNew Terrain Prototype! Tactical Lizard Tamer, Unity Game Dev Log [Part 165]
Ned Makes Games |

Picking Monsters Once Again! Tactical Lizard Tamer, Unity Game Dev Log [Part 155]

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER