Uploaded November 2024 | Updated September 2026, 1 week ago
The trail system now supports trail lifetimes! This means that the trail doesn't last the entire lifetime of the particle, but only a portion of it. This not only allows you to make certain cool effects, where the trail is "shorter" following the particle, but is also more efficient than longer trails!
The way this is implemented, each trail is essentially a circular buffer of points. As the points exceed the trail lifetime, they are removed from the end, which makes a new space for new points at the beginning of the trail. This keeps wrapping around, utilizing the same chunk of memory for that trail.
Support development at: patreon.com/resonite
Official website: resonite.com
The trail system now supports trail lifetimes! This means that the trail doesn't last the entire lifetime of the particle, but only a portion of it. This not only allows you to make certain cool effects, where the trail is "shorter" following the particle, but is also more efficient than longer trails!
The way this is implemented, each trail is essentially a circular buffer of points. As the points exceed the trail lifetime, they are removed from the end, which makes a new space for new points at the beginning of the trail. This keeps wrapping around, utilizing the same chunk of memory for that trail.
Support development at: patreon.com/resonite
Official website: resonite.com










