Uploaded November 2024 | Updated September 2026, 3 hours ago
This year I finally gave Panzer Dragoon a shot, and it gave me massive brain worms. I'd now like to give you the very same brain worms. Maybe convince you to import a Sega Saturn while I'm at it. The Sega Saturn is so cool.
Support us on Patreon: patreon.com/DrCullenPHD
Follow me on Bluesky: https://bsky.app/profile/cullenblack.bsky.social
Script Editor: twitter.com/supremezerker
Thumbnail by: @hotcyder
Voice cameos: @RedBardIsCool @KBash
Subscribe to my podcast:
@burnoutculture
podcasters.spotify.com/pod/show/burnout-culture
Interview Quoted In video: animenewsnetwork.com/interview/2024-08-12/making-monsters-delicious-with-delicious-in-dungeon-manga-creator-ryoko-kui/.212570
Algo stuff:
At the dawn of the fifth console generation, Sega’s arcade division was in the process of pioneering graphics. Insert line about how Daytona USA is apparently very cool. I don’t know; I never played it. Sega was eager and ready to leap into the new age of 3D game consoles—maybe too eager. But that wouldn’t bite them for a little longer.
The Saturn’s North American launch in 1995 coincided with the localization of a little rail shooter from first-party Sega Studio Team Andromeda called Panzer Dragoon—and it was about to take you places never-before-seen on a game console.
I've never been a fan of rail shooters—mostly because I'm bad at them! The only reason I heard about this series was because people could not stop gushing about Panzer Dragoon Saga.
This year I finally gave Panzer Dragoon a shot, and it gave me massive brain worms. I'd now like to give you the very same brain worms. Maybe convince you to import a Sega Saturn while I'm at it. The Sega Saturn is so cool.
Support us on Patreon: patreon.com/DrCullenPHD
Follow me on Bluesky: https://bsky.app/profile/cullenblack.bsky.social
Script Editor: twitter.com/supremezerker
Thumbnail by: @hotcyder
Voice cameos: @RedBardIsCool @KBash
Subscribe to my podcast:
@burnoutculture
podcasters.spotify.com/pod/show/burnout-culture
Interview Quoted In video: animenewsnetwork.com/interview/2024-08-12/making-monsters-delicious-with-delicious-in-dungeon-manga-creator-ryoko-kui/.212570
Algo stuff:
At the dawn of the fifth console generation, Sega’s arcade division was in the process of pioneering graphics. Insert line about how Daytona USA is apparently very cool. I don’t know; I never played it. Sega was eager and ready to leap into the new age of 3D game consoles—maybe too eager. But that wouldn’t bite them for a little longer.
The Saturn’s North American launch in 1995 coincided with the localization of a little rail shooter from first-party Sega Studio Team Andromeda called Panzer Dragoon—and it was about to take you places never-before-seen on a game console.
I've never been a fan of rail shooters—mostly because I'm bad at them! The only reason I heard about this series was because people could not stop gushing about Panzer Dragoon Saga.










