Panorama Space Dynamic Global Illumination (PSDGI) - UNIGINE 2 Real-Time 3D Engine @UNIGINE_Official
Panorama Space Dynamic Global Illumination (PSDGI) - UNIGINE 2 Real-Time 3D Engine  @UNIGINE_Official
Uploaded February 2024 | Updated September 2026, 2 weeks ago
We have invented Panorama Space Dynamic Global Illumination (PSDGI) technology for UNIGINE 2 real-time 3D engine. Available starting from the 2.17 SDK release, including free Community edition.

Key features:
* Great visual quality
* Reasonable performance
* Works with GPUs of various vendors
* Takes emission materials into account
* Good solution for open worlds

We have added a new Raymarching mode for the Environment Probe light source. This is a far more advanced high-quality dynamic GI technique than any other solution used in UNIGINE before. This technology combined with the new spatial temporal denoiser is a huge step to a full-scale GI solution.

Dive into the future of real-time 3D with UNIGINE 2!

How to activate this feature: youtube.com/watch?v=c5RGkxdo2Hc
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Panorama Space Dynamic Global Illumination (PSDGI) - UNIGINE 2 Real-Time 3D Engine

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