PALadin comparisons - Petries Challenge (Part 2) @macN64
PALadin comparisons - Petries Challenge (Part 2)  @macN64
Uploaded May 2023 | Updated September 2026, 1 hour ago
Here, I've taken an (NTSC) Ocarina of Time hack (Petrie's Challenge) and converted it to PAL using PALadin, then compared it to both the original NTSC version of the hack, and to vanilla PAL Ocarina of Time.

Why this conversion test? Well, I'm used to playing the Zelda games at the slower PAL speed. It feels weird when I play Zelda hacks based on the US version, as they play more quickly than I'm used to - the change in speed is distracting. My hope is to be able to convert Ocarina of Times hacks (and maybe hacks of other games too) to play at the slower PAL speeds I'm more used to, with hopefully minimal drawbacks.

So, in this video I'm trying to see how closely the Paladin conversion matches authentic PAL, and it's not too far off! It seems there's some slight discrepancies (the running animation and possibly also climbing speed), but it's a pretty close match. You do get borders at the top and bottom of the screen, but N64 fans from PAL regions will be well used to that already.

You can find more info about PALadin here:
micro-64.com/database/howtos-paladin.shtml

Music used in the video:
soundcloud.com/mcbedtime/zelda-twilight-princess-hyrule
PALadin comparisons - Petries Challenge (Part 2)[Old] N64 Pro: New Years Revolution promotional Tape (Part 2 of 2)SM64 - SMSR Game Over on N64SM64 Level Imports on N64 - Texture Contortion Update/CorrectionSo its true...SM64 Level Imports on N64 - Water Box TestingSM74 - Slowdown comparisons (with f3dfix)SM64 Level Imports on N64 - Textures and FogRegarding PatchesChris Moyles talks (briefly) about Goldeneye (Nintendo 64)SM74 - Slowdown comparisons (Cinematic Tweak)Mario Kart Wii   09/06/10   Toads Factory   Fail or Win?
macN64 |

PALadin comparisons - Petrie's Challenge (Part 2)

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER