Uploaded February 2013 | Updated September 2026, 10 hours ago
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Made with Blender. I was just tinkering around with my Remove Doubles modifier and this is the result.
These effects were created using only modifiers. As base mesh served just a simple plane which has been stacked and solidified with the respective modifiers.
Some scenes utilized Particles and Dynamic Paint, others Vertex Weight modifiers to mask out geometry based on procedural textures. Merging duplicate vertices helped creating the smooth surface. Render time around 3 minutes per frame.
kostackstudio.de
Audio credit:
S: Water4.aif by pushtobreak -- freesound.org/people/pushtobreak/sounds/17824
Tags:
Blender (software), Remove Doubles modifier, liquid, melting, metal, psychedelic, hypnotic, underwater, water, terminator, dynamic paint, vertex weight, cycles, procedural texture, liquid metal, boiling, t-2, t-1000, terminator, silver metal
Leave a comment & subscribe: youtube.com/subscription_center?add_user=KaiKostack
Made with Blender. I was just tinkering around with my Remove Doubles modifier and this is the result.
These effects were created using only modifiers. As base mesh served just a simple plane which has been stacked and solidified with the respective modifiers.
Some scenes utilized Particles and Dynamic Paint, others Vertex Weight modifiers to mask out geometry based on procedural textures. Merging duplicate vertices helped creating the smooth surface. Render time around 3 minutes per frame.
kostackstudio.de
Audio credit:
S: Water4.aif by pushtobreak -- freesound.org/people/pushtobreak/sounds/17824
Tags:
Blender (software), Remove Doubles modifier, liquid, melting, metal, psychedelic, hypnotic, underwater, water, terminator, dynamic paint, vertex weight, cycles, procedural texture, liquid metal, boiling, t-2, t-1000, terminator, silver metal










