Uploaded May 2026 | Updated September 2026, 2 weeks ago
What if every tunnel in Pac-Man led to a different version?
This video follows Pac-Man as he travels through dozens of versions across different platforms and decades. Every time he exits a tunnel, the world changes.
Same maze. Different reality.
Not every version is here. Only the ones different enough to make the journey worth taking.
No commentary. No rankings. Just Pac-Man, moving forward.
─────────────────────────
VERSIONS INCLUDED
─────────────────────────
Arcade (1980)
VIC-20 (HAL Laboratory) (1981)
Atari 2600 (1982)
Atari 5200 (1982)
Apple II (1983)
VIC-20 (Atarisoft) (1983)
Commodore 64 / C64 (1983)
ColecoVision (Unreleased) (1983)
Intellvision (1983)
TI-99/4A (1983)
PC Booter / PC DOS / MS-DOS (1983)
NEC PC-8801 / PC-88 (1983)
Sharp X1 (1983)
Atari 8-bit family (Datasoft) (1984)
Nabu Personal Computer (1984)
Sharp MZ-700 (1984)
Sharp MZ-700 (PCG) (1984)
Sharp MZ-1500 (1984)
Sharp MZ-2200 (1984)
Fujitsu Micro 7 / FM-7 (1984)
MSX (1984)
NES / Famicom (1984)
ZX Spectrum (1984)
NEC PC-6001mkII (1984)
NEC PC-8001mkII (1984)
NEC PC-8801mkII SR / PC-88mkII SR (1985)
Sharp X68000 / X68K (1988)
Game Boy (1990)
Game Gear (1991)
NEC PC-9801 / PC-98 (1992)
Sega Genesis / Mega Drive (Pac-Man 2: The New Adventures) (1994)
Super Nintendo / SNES / Super Famicom (Pac-Man 2: The New Adventures) (1994)
PlayStation / PS1 (Namco Museum Vol. 1) (1995)
Game Boy Color / GBC (1999)
Neo Geo Pocket Color (1999)
Game Boy Advance (2001)
Windows (Namco All Stars Pac-Man) (Enhanced) (2009)
⚠️ DISCLOSURE / CREDITS
All gameplay footage in this video was captured, synchronized, and edited exclusively by Retrosutra.
No third-party footage, compilations, or reused material from other channels has been used.
Educational Value & Methodology:
This video is an original comparative analysis created to document and explain visual and audio differences between multiple versions of the game.
All scenes have been manually aligned, labeled, and edited to illustrate how different hardware specifications (color palettes, sound chips, resolutions, and performance) influenced each port.
This production is 100% original, created solely for this channel for educational and historical preservation purposes.
Some links in this description may be affiliate links.
🎵 Music: “Retro Game Music Pack Level 1” by Juhani Junkala (CC BY) 🔗 soundcloud.com/juhanijunkala/retro-game-music-pack-level-1-loop-ready-free-download
#retrogaming #retrogames #oldgames #pacman
What if every tunnel in Pac-Man led to a different version?
This video follows Pac-Man as he travels through dozens of versions across different platforms and decades. Every time he exits a tunnel, the world changes.
Same maze. Different reality.
Not every version is here. Only the ones different enough to make the journey worth taking.
No commentary. No rankings. Just Pac-Man, moving forward.
─────────────────────────
VERSIONS INCLUDED
─────────────────────────
Arcade (1980)
VIC-20 (HAL Laboratory) (1981)
Atari 2600 (1982)
Atari 5200 (1982)
Apple II (1983)
VIC-20 (Atarisoft) (1983)
Commodore 64 / C64 (1983)
ColecoVision (Unreleased) (1983)
Intellvision (1983)
TI-99/4A (1983)
PC Booter / PC DOS / MS-DOS (1983)
NEC PC-8801 / PC-88 (1983)
Sharp X1 (1983)
Atari 8-bit family (Datasoft) (1984)
Nabu Personal Computer (1984)
Sharp MZ-700 (1984)
Sharp MZ-700 (PCG) (1984)
Sharp MZ-1500 (1984)
Sharp MZ-2200 (1984)
Fujitsu Micro 7 / FM-7 (1984)
MSX (1984)
NES / Famicom (1984)
ZX Spectrum (1984)
NEC PC-6001mkII (1984)
NEC PC-8001mkII (1984)
NEC PC-8801mkII SR / PC-88mkII SR (1985)
Sharp X68000 / X68K (1988)
Game Boy (1990)
Game Gear (1991)
NEC PC-9801 / PC-98 (1992)
Sega Genesis / Mega Drive (Pac-Man 2: The New Adventures) (1994)
Super Nintendo / SNES / Super Famicom (Pac-Man 2: The New Adventures) (1994)
PlayStation / PS1 (Namco Museum Vol. 1) (1995)
Game Boy Color / GBC (1999)
Neo Geo Pocket Color (1999)
Game Boy Advance (2001)
Windows (Namco All Stars Pac-Man) (Enhanced) (2009)
⚠️ DISCLOSURE / CREDITS
All gameplay footage in this video was captured, synchronized, and edited exclusively by Retrosutra.
No third-party footage, compilations, or reused material from other channels has been used.
Educational Value & Methodology:
This video is an original comparative analysis created to document and explain visual and audio differences between multiple versions of the game.
All scenes have been manually aligned, labeled, and edited to illustrate how different hardware specifications (color palettes, sound chips, resolutions, and performance) influenced each port.
This production is 100% original, created solely for this channel for educational and historical preservation purposes.
Some links in this description may be affiliate links.
🎵 Music: “Retro Game Music Pack Level 1” by Juhani Junkala (CC BY) 🔗 soundcloud.com/juhanijunkala/retro-game-music-pack-level-1-loop-ready-free-download
#retrogaming #retrogames #oldgames #pacman







![ZX Spectrum Longplay | Titanic [4K UHD 50 FPS]
Full game walkthrough of the ZX Spectrum version of Titanic (Topo Soft 1988).
❤️ Support us by subscribing to our channel, and dont forget to click the bell icon to get new updates: http://www.youtube.com/c/retrosutra?sub_confirmation=1
👉 Check all our ZX Spectrum longplays: https://www.youtube.com/watch?v=lwzIvh_jlv4&list=PLdnbF2RYiHZBkQl_njmJefFmxOaADeFUV
👉 And dont forget to watch the Titanic versions comparison: https://youtu.be/4ZHou-b70Wc
00:00 Intro
01:43 Part 1
03:27 Part 2
Side-scrolling action and exploration game in which Professor Deepman must find the lost treasure of the Titanic, which lies in the depths of the Arctic Ocean. The title was also released for the Amstrad CPC, MSX, Commodore 64, and PC.
#retrogaming #longplay #walkthrough ZX Spectrum Longplay | Titanic [4K UHD 50 FPS]](https://i.ytimg.com/vi/lwzIvh_jlv4/mqdefault.jpg)


