Uploaded December 2025 | Updated September 2026, 2 weeks ago
Big Core is one of Gradius’ most iconic bosses.
This video focuses exclusively on Big Core / ビッグコア, showing how it appears across official ports, unlockable variants, reimaginings, and inspired versions throughout the series’ long history.
Known as Gradius / グラディウス in Japan and Nemesis in Europe, the game spawned a wide range of adaptations across arcade hardware, home computers, consoles, handhelds, and later reinterpretations.
Rather than covering full gameplay, this video isolates a single moment to highlight visual, technical, and design differences between versions.
Platforms included:
- Official Versions
00:00 Intro
00:10 Arcade (1985)
00:29 MSX (1986)
00:52 NES / Famicom (1986)
01:21 Arcade (PlayChoice-10) (1986)
01:43 Arcade (VS. System) (VS. Gradius) (1986)
02:03 NEC PC-8801mkII SR (1986)
02:39 Sharp X1 (1986)
03:19 Sharp X68000 (1987)
03:38 Commodore 64 / C64 (1987)
03:54 Amstrad CPC (1987)
04:11 ZX Spectrum (1987)
04:23 MSX (SCC+ Version) (Konami Game Collection Vol. 3) (1989)
04:48 TurboGrafx-16 / PC Engine (1991)
05:21 PlayStation, Saturn, Windows (Gradius Deluxe Pack) (1996)
05:45 PlayStation, Saturn (Konami Antiques MSX Collection Vol. 1) (1997)
06:06 J2ME / Java Mobile (2004)
06:22 PlayStation Portable / PSP (Gradius Collection) (2006)
06:46 Nintendo DS (Konami Classic Series: Arcade Hits) (2007)
07:05 J2ME /Java Mobile (2008)
- Unlockables
07:25 Super Nintendo / Super Famicom (The Legend of the Mystical Ninja) (1991)
07:44 Game Boy Advance / GBA (Kessakusen! Ganbare Goemon 1+2: Yuki-hime to Magginesu) (2005)
08:02 TurboGrafx-16 / PC Engine Mini (Near Arcade) (2020)
- Reimaginings
08:41 Game Boy / GB (1990)
09:11 Game Boy Color / GBC (Konami GB Collection Vol. 1) (1997)
09:33 Nintendo Wii (Gradius ReBirth) (2009)
- Clones & Homebrews
10:10 Master System (1987)
10:32 MSX2, MSX2+, MSX Turbo R (Gradius Enhanced) (2017)
10:49 Amiga (Tynius) (2021)
11:09 Pico-8 (Picodius) (2022)
Which are your favorite ports or conversions?
⚠️ DISCLOSURE / CREDITS
All gameplay footage in this video was captured, synchronized, and edited exclusively by Retrosutra.
No third-party footage, compilations, or reused material from other channels has been used.
Educational Value & Methodology:
This video is an original comparative analysis created to document and explain visual and audio differences between multiple versions of the game.
All scenes have been manually aligned, labeled, and edited to illustrate how different hardware specifications (color palettes, sound chips, resolutions, and performance) influenced each port.
This production is 100% original, created solely for this channel for educational and historical preservation purposes.
🎵 Music: “Retro Game Music Pack Level 1” by Juhani Junkala (CC BY) 🔗 soundcloud.com/juhanijunkala/retro-game-music-pack-level-1-loop-ready-free-download
#retrogaming #retrogames #oldgames #gradius
Big Core is one of Gradius’ most iconic bosses.
This video focuses exclusively on Big Core / ビッグコア, showing how it appears across official ports, unlockable variants, reimaginings, and inspired versions throughout the series’ long history.
Known as Gradius / グラディウス in Japan and Nemesis in Europe, the game spawned a wide range of adaptations across arcade hardware, home computers, consoles, handhelds, and later reinterpretations.
Rather than covering full gameplay, this video isolates a single moment to highlight visual, technical, and design differences between versions.
Platforms included:
- Official Versions
00:00 Intro
00:10 Arcade (1985)
00:29 MSX (1986)
00:52 NES / Famicom (1986)
01:21 Arcade (PlayChoice-10) (1986)
01:43 Arcade (VS. System) (VS. Gradius) (1986)
02:03 NEC PC-8801mkII SR (1986)
02:39 Sharp X1 (1986)
03:19 Sharp X68000 (1987)
03:38 Commodore 64 / C64 (1987)
03:54 Amstrad CPC (1987)
04:11 ZX Spectrum (1987)
04:23 MSX (SCC+ Version) (Konami Game Collection Vol. 3) (1989)
04:48 TurboGrafx-16 / PC Engine (1991)
05:21 PlayStation, Saturn, Windows (Gradius Deluxe Pack) (1996)
05:45 PlayStation, Saturn (Konami Antiques MSX Collection Vol. 1) (1997)
06:06 J2ME / Java Mobile (2004)
06:22 PlayStation Portable / PSP (Gradius Collection) (2006)
06:46 Nintendo DS (Konami Classic Series: Arcade Hits) (2007)
07:05 J2ME /Java Mobile (2008)
- Unlockables
07:25 Super Nintendo / Super Famicom (The Legend of the Mystical Ninja) (1991)
07:44 Game Boy Advance / GBA (Kessakusen! Ganbare Goemon 1+2: Yuki-hime to Magginesu) (2005)
08:02 TurboGrafx-16 / PC Engine Mini (Near Arcade) (2020)
- Reimaginings
08:41 Game Boy / GB (1990)
09:11 Game Boy Color / GBC (Konami GB Collection Vol. 1) (1997)
09:33 Nintendo Wii (Gradius ReBirth) (2009)
- Clones & Homebrews
10:10 Master System (1987)
10:32 MSX2, MSX2+, MSX Turbo R (Gradius Enhanced) (2017)
10:49 Amiga (Tynius) (2021)
11:09 Pico-8 (Picodius) (2022)
Which are your favorite ports or conversions?
⚠️ DISCLOSURE / CREDITS
All gameplay footage in this video was captured, synchronized, and edited exclusively by Retrosutra.
No third-party footage, compilations, or reused material from other channels has been used.
Educational Value & Methodology:
This video is an original comparative analysis created to document and explain visual and audio differences between multiple versions of the game.
All scenes have been manually aligned, labeled, and edited to illustrate how different hardware specifications (color palettes, sound chips, resolutions, and performance) influenced each port.
This production is 100% original, created solely for this channel for educational and historical preservation purposes.
🎵 Music: “Retro Game Music Pack Level 1” by Juhani Junkala (CC BY) 🔗 soundcloud.com/juhanijunkala/retro-game-music-pack-level-1-loop-ready-free-download
#retrogaming #retrogames #oldgames #gradius








![Arcade Longplay | Cyber Police ESWAT [4K UHD 60 FPS]
Full game walkthrough of the Arcade version of Cyber Police ESWAT / サイバーポリス イースワット (Sega 1989).
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👉 Check out all our Arcade longplays: https://www.youtube.com/watch?v=qi4VCh8KG4k&list=PLdnbF2RYiHZA6PDYe68z3UdVAyrl2NLrP
👉 Dont miss our versions comparison of Cyber Police ESWAT: https://www.youtube.com/watch?v=w1UHjTfzD8E
00:00 Attract Mode
00:45 Mission 1
01:36 Mission 2
02:26 Mission 3
03:11 Mission 4
05:41 Mission 5
08:21 Mission 6
10:57 Mission 7
13:42 Ending
Cyber Police ESWAT (サイバーポリス イースワット) is a side-scrolling run-and-gun shooter game with a gameplay similar to Shinobi. It was developed and released by Sega for arcades in 1989. Players take control of Duke Oda, a member of the Liberty City Cyber Police Force tasked with finding and arresting the citys most wanted criminals, and eventually dismantling a terrorist organization planning world domination. In 1990, Sega released a Mega Drive / Sega Genesis game inspired by this one and known in North America as ESWAT: City Under Siege.
#retrogaming #walkthrough #arcade #sega Arcade Longplay | Cyber Police ESWAT [4K UHD 60 FPS]](https://i.ytimg.com/vi/qi4VCh8KG4k/mqdefault.jpg)

