Pac-Man Atari 2600 PAL © 1981 Atari @maiki60fps
Pac-Man Atari 2600 PAL © 1981 Atari  @maiki60fps
Uploaded February 2013 | Updated September 2026, 2 days ago
Considering the game runs in less than 128 bytes of RAM and sits in 4 kBs of ROM it plays very well. I've seen much worse Pac-Man clones on ZX Spectrum. The big complaint is the flickering of the sprites. Games like Lock 'n' Chase clearly show that you can have a perfectly working Pac-Man game without any sort of flicker even without putting extra hardware into the cartridge. Alternating sprites to increase their number? No, that is not the way to go and this obviously does not apply only to Pac-Man or even Atari 2600...
Pac-Man Atari 2600 PAL © 1981 AtariSkeleton Krew Sega Mega Drive Game MusicKokotoni Wilf ZX Spectrum L3 of 6 © 1984 EliteSmash TV Mutoid Man C-641994 - Ten Years After ZX Spectrum - Last 2 LevelsGhostbusters II. ZX Spectrum 128k © 1989 ActivisionGunstar Heroes - Touching The Limits Of Sega Genesis VDPDynamite Dan Sega Mega Drive Port WIPSinistar Sega Genesis © 1996 WilliamsInvaders ZX Spectrum © 1982 Artic ComputingHyper Olympic © 1983 KonamiKaboom! ZX Spectrum © 1986 Fuxoft
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Pac-Man Atari 2600 PAL © 1981 Atari

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