Uploaded July 2024 | Updated September 2026, 2 weeks ago
ron p90
model:github.com/unselles/ARC9_RON_Pack
anims sounds:mwii,KelPo
sound event:yabrakprods
fires ounds:pmr
link
p90:mega.nz/folder/SNUBSSTC#g8gVZt2p-fFgQGmwReBEwg
hand:mega.nz/file/WBVCWJDT#KWLLNQkkO65eIU7Q0Ie4aoJr_wWqdR2W5v1GRGz_iWg
other:mega.nz/file/TYsgGboB#X3SU1fiOxYaCeJYK9bNFzFw5hWyZ6S40U2lzxaMWIGo
ron p90
model:github.com/unselles/ARC9_RON_Pack
anims sounds:mwii,KelPo
sound event:yabrakprods
fires ounds:pmr
link
p90:mega.nz/folder/SNUBSSTC#g8gVZt2p-fFgQGmwReBEwg
hand:mega.nz/file/WBVCWJDT#KWLLNQkkO65eIU7Q0Ie4aoJr_wWqdR2W5v1GRGz_iWg
other:mega.nz/file/TYsgGboB#X3SU1fiOxYaCeJYK9bNFzFw5hWyZ6S40U2lzxaMWIGo
![[CSS] Play with my mods integration package
Environment: Counter Strike Source v92
Mods package: Modern War on Terror Mods Integration Package
Mods integration package video
https://youtu.be/NNdAjCMz6bk?si=FZQUx87Z3u1JdX-n
Modern War on Terror Mods Major Update: Added gun running (sprint) function:
https://youtu.be/9LXXEeC94Xs?si=DmnRHO82pxSGm20t
Integration package address:
https://mega.nz/folder/OMlUEL5S#vZIl5KKfMq5Uj2Az87qSAQ [CSS] Play with my mods integration package](https://i.ytimg.com/vi/qAJgJ-q_lhA/mqdefault.jpg)

![[CSS] Side Sight ADS plugin Demonstration
This is a plugin derived from the original ads plugin, which is a complementary tool to the ads plugin. Because ads plugin can not be used for m4, usp, sniper rifle, left some regret. At present, it is dedicated to providing ads function for sniper rifles with side sight, which greatly enhances the melee ability of sniper rifles, and the sniper is no longer afraid of the enemy close!
The plugin was co-produced by cjsrk and Old Jesse. The replacement sg550 module that came with the plug-in was made by @cindyqwq6873 .
Because it is derived from the ads plugin, its function and use method are similar to that of the ads plugin, and it also supports dynamic scope and other effects, and the method of making side sight ads model (ads model) is similar. There are only two significant differences:
1. This plugin is currently only available for sniper rifles. Do not fill the ads codes of other weapons into the weapon information profile of this plugin (IronSight2.txt) !
2. Different from right-clicking to switch the ads status of the ads plugin, the plugin uses the left ALT key by default to switch the side ads status of the sniper rifle and the waist firing/opening sniper scope status.
Installation and use methods see the compressed package description file, the current adaptation weapon is still relatively small, I hope there will be more sniper rifles adapted to this plugin in the future!
Side Sight ADS plugin
https://mega.nz/file/TA1mVLIY#N6XMxNchJjEaUBqqH_0Zt15jNSgIbHYQxM_PuqC4PXY
Suitable weapons
https://mega.nz/folder/Oc9hHIjZ#ziTUwxRc9t13jfj9EJsg1A [CSS] Side Sight ADS plugin Demonstration](https://i.ytimg.com/vi/qb7oCJqZ4s8/mqdefault.jpg)

![[CSS] AA12 Shotgun (Supports ADS)
This share features the legendary AA12 shotgun. Its high-capacity 20-round drum magazine delivers devastating firepower! The original mod was created by CrazyModder, Polybagel, and The One Of Wonders for CS:GO. Cjsrk has ported it to Counter-Strike: Source and added an ADS model.
This mod replaces the XM1014. It features a 20-round drum capacity and supports manual inspection and right-click ADS (requires relevant plugins). The mod includes a small plugin called Shotgun Reload Repair For AA12 to enable the 20-round drum reloading. Therefore, you must have Metamod:Source and SourceMod installed before installing this mod, otherwise reload bugs may occur.
The mod comes in two versions:
1. Normal Version: Fires regular buckshot.
2. Dragons Breath Version: Includes a Dragons Breath plugin and fires incendiary Dragons Breath rounds.
Players must choose one version based on their preference.
Note: After reloading while in ADS mode, a bug may occur where the crosshair disappears or the view remains stuck in ADS mode. Simply pressing the right mouse button again will return things to normal.
Download:
https://mega.nz/file/PRUzSDjB#YW0ahEKmqhP1Xujj8tUcP4rRe1M2j_aXVgu9jzd4Jks
ADS (iron sight) plugin v0.9 :
https://drive.google.com/file/d/1LYjitNbCD1CpaMwmxIb4VCwvrdvSnHcZ/view?usp=sharing [CSS] AA12 Shotgun (Supports ADS)](https://i.ytimg.com/vi/r8dxl0Pv9lQ/mqdefault.jpg)

![[CSS] Under-barrel grenade launcher plugin and the mod
The video is divided into two parts, the first part shows the plugin and mod, and the second part shows the actual combat with rifle grenades.
A plugin that turns the silencer mode of your m4a1 or usp (or a weapon with the former as the parent class added through the adding new guns plugin) into Rifle Grenade mode! Let you experience the feeling of Call of Duty or Battlefield!
First of all, I hope that the model authors can make more gun mods suitable for this plugin, such as guns with grenade launchers such as m320 or gp25, so that the choice of grenade guns is rich, and this plugin is dynamic!
This plugin was actually made about five months ago, but there was no suitable model to test, so it was never released. Now, the right model was finally found (thanks to old Jesse and CindyQwQ for making it), so it was released in a hurry. It comes with an M4A1+M203 mod made by them for testing (right mouse button to switch shooting modes).
The plugin can change the silencing mode of one or more weapons to rifle grenade mode. Usually normal shooting, right mouse button can be switched to grenade mode. By default, the ammo type of the projectile is smoke grenade, which is considered a standalone ammo, so it does not consume the bullets of the weapon itself when it is fired.
The projectile has a solid model, although the trajectory is curved, but compared to the HEGrenade trajectory is relatively flat, faster, longer range, and more lethal. By default 5 rounds are sent with the gun and cannot be replenished until the end of the round. In grenade mode, the ammo information of the grenade will be displayed in the lower right corner of the screen (display position and font color can be set).
More specific installation methods and Settings do not say, the description files in the compression package are written.
Model information:
Model source: L4D2
Action Source: CindyQwQ, css profession, KelPo
Action Binding + Sound binding + Integration: Old Jesse
Download:
https://drive.google.com/file/d/1L91Xv3NGg1brcy5_IvzhqC_F6g9xKOGX/view?usp=sharing
For DeathMatch version:
https://drive.google.com/file/d/1yepIYAUMF7RZZ7BfiPJOTVYbAQCW63OO/view?usp=sharing [CSS] Under-barrel grenade launcher plugin and the mod](https://i.ytimg.com/vi/s1m9ZkYbotc/mqdefault.jpg)

![[CS:S] Improved Bullet Time Plugin
This plugin was not written by me. It is the sm_bullettime v1.8 plugin from the SourceMod platform, which is a bullet time plugin. I merely made some improvements to it recently to make it more like the real bullet time effect. So, I thought Id share it with everyone.
Improvement:
1. When a human player activates bullet time, the camera view changes from the original players perspective to the third-person perspective of the victim, giving it a more cinematic feel.
2. The trigger for activating bullet time, which was previously only available once per full game session, has been changed to be triggered every round.
3. Two new Cvars have been added: bt_bots_enable(Whether bots are allowed to use bullet time) and bt_lastkill_enable(Whether bullet time is triggered when the last enemy is killed), both are set to default on. These can be configured in the sm_bullettime.cfg file.
By default, only kills with firearms trigger bullet time, and it is triggered only when the player kills the fourth enemy or the last enemy. It is enabled by default for bots, and players can modify the settings themselves.
Download link:
https://mega.nz/file/KNEFQLSD#Rm81ttTuH4gtYF3Bcngr3btX6oMpMyyCNfgZyJlotJo
Original plugin address:
https://forums.alliedmods.net/showthread.php?p=1246492 [CS:S] Improved Bullet Time Plugin](https://i.ytimg.com/vi/seqXjtfOYMo/mqdefault.jpg)
![[CSS] Knife damage value and damage range modification plugin
The function of this plugin is very simple, is used to modify the damage of CSS knife and its light / heavy attack range. This is no longer afraid of katana, axe and other longer weapons used to replace the knife mod did not show a strong power!
Plugin author: cjsrk
Plugin features:
1. You can modify only the default knife, or you can modify multiple melee weapons (such as those that adding new guns plugin).
2. The damage of melee weapons can be modified (by setting the damage multiplier).
3. You can set the damage range of left-click light attack and right-click heavy attack of melee weapons respectively! Deals damage when hitting enemies or hostages outside the default damage range and within the new damage range, and can have a blood splatter effect and a knife hit human sound; When it hits an object such as the wall, it can produce a scratch.
4. By setting the shield weapon name, it can be compatible with the shield plugin.
@PhantomCSS-TW @Alice_Walker37 @cindyqwq6873 @-C3N30R-
@divinegreed8252
Link:
https://forums.alliedmods.net/showthread.php?p=2827347#post2827347
Download:
https://mega.nz/file/rFtkWYDa#JpdvAOw5yQIRSTGa4OVreYW5vTSorZYFPfi3LGow8IE [CSS] Knife damage value and damage range modification plugin](https://i.ytimg.com/vi/sqb2F5Fbz8I/mqdefault.jpg)
![[CSS] China QLU-11 grenade launcher + plugin
QLU-11 grenade launcher is a Chinese semi-automatic grenade launcher with a multiplier scope.
This module replaces the CT sg550, but comes with a new version of the bullet explosion plugin. Instead of bullets, it fires an explosive rifle grenade (with the solid grenade entity, which is affected by gravity). Because it replaces a sniper rifle, it can zoom in too! Its very powerful!
The original model is from the l4d2 mod of 逝去的十月, thanks to Old Jesse for converting it to CSS!
Link:
https://mega.nz/file/zFkjlZ7Y#eBhU9JQ94K5Mz_kDE6WIRGyIAhr4PJXrTpSXtBDxT90 [CSS] China QLU-11 grenade launcher + plugin](https://i.ytimg.com/vi/srIQOU6GJeM/mqdefault.jpg)