[CS:S] Improved Bullet Time Plugin @98b40
[CS:S] Improved Bullet Time Plugin  @98b40
Uploaded August 2026 | Updated September 2026, 2 weeks ago
This plugin was not written by me. It is the sm_bullettime v1.8 plugin from the SourceMod platform, which is a bullet time plugin. I merely made some improvements to it recently to make it more like the real bullet time effect. So, I thought I'd share it with everyone.

Improvement:
1. When a human player activates bullet time, the camera view changes from the original player's perspective to the third-person perspective of the victim, giving it a more cinematic feel.

2. The trigger for activating bullet time, which was previously only available once per full game session, has been changed to be triggered every round.

3. Two new Cvars have been added: "bt_bots_enable"(Whether bots are allowed to use bullet time) and "bt_lastkill_enable"(Whether bullet time is triggered when the last enemy is killed), both are set to default on. These can be configured in the "sm_bullettime.cfg" file.


By default, only kills with firearms trigger bullet time, and it is triggered only when the player kills the fourth enemy or the last enemy. It is enabled by default for bots, and players can modify the settings themselves.



Download link:
mega.nz/file/KNEFQLSD#Rm81ttTuH4gtYF3Bcngr3btX6oMpMyyCNfgZyJlotJo

Original plugin address:
forums.alliedmods.net/showthread.php?p=1246492
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[CS:S] Improved Bullet Time Plugin

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