Overwatch Patch 1.34 Overview @itsjieyang
Overwatch Patch 1.34 Overview  @itsjieyang
Uploaded March 2019 | Updated September 2026, 2 hours ago
Patch Rundown: youtu.be/-pPchNgCGhY

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[DOOMFIST]

• Rising Uppercut
- Cooldown reduced from 7 to 6 seconds

• Seismic Slam
- Cooldown reduced from 7 to 6 seconds
- Now pulls in enemies as intended

[SOMBRA]

• Hack
- Cooldown is reduced by half when hacking a health pack
- Hack visual effect more visible

[GENJI]

• Deflect
- No longer cancelled by Dragonblade ending

[SYMMETRA]

• Photon Projector
- Primary fire damage ramp speed increased by 20%

[MOIRA]

• Biotic Grasp
- Heal over time duration increased from 3 to 4 seconds
- Total healing increased from 50 to 65

[SOLDIER: 76]

• Heavy Pulse Rifle
- Damage increased from 19 to 20

• Sprint
- Delay before you can fire the weapon after using Sprint reduced from .5 to .3 seconds

• Tactical Visor
- Can now target RIP-Tire

[ORISA]

• Fusion Driver
- Movement speed penalty while firing reduced from 50% to 30%

• Knockback Resistance
- Now more easily knocked back while firing her Fusion Driver

[D.VA]

• Knockback Resistance
- Now more easily knocked back while firing her Fusion Cannons

[HANZO]

• Sonic Arrow
- Detection radius increased from 7 to 9 meters

[WRECKING BALL]

• Adaptive Shield
- No longer cancels Roll mode

[PHARAH]

• Rocket Launcher
- Minimum explosion damage increased from 16.25 to 20

[ZARYA]

• Particle Cannon
- Alternative fire radius changed to 2 meters, regardless of energy level

[MCCREE]

• Fan The Hammer
- Damage reduced from 55 to 50 per bullet

• Deadeye
- Damage per second increased from 275 to 550 after locking onto targets for 1.5 seconds

[WIDOWMAKER]

• Infra-Sight
- Reveals enemy health bars
- Now cancelled on death

[MEI]

• Endothermic Blaster
- Primary fire damage increased from 2.25 to 2.75 (45 to 55 damage per second)

• Ice Wall
- Health reduced from 500 to 400

[TÖRBJORN]

• Health
- Base health increased by 50 armor (250 maximum health)

• Overload
- Armor gain reduced from 150 to 100

[ZENYATTA]

• Discord Orb
- Effect reduced from 30% to 25%

• Destruction Orb
- Damage increased from 46 to 48

[JUNKRAT]

• Frag Launcher
- Impact damage increased from 40 to 50

• RIP-Tire
- Cost increased by 10%

[ARMOUR]

• DOT Resistance
- Damage over time effects are no longer mitigated by armor

• Beam Resistance
- Beam-type damage is now reduced by 20% when hitting armor

[DAMAGE BOOST]

• Order Of Boost
- Now applied when a projectile is fired rather than when it hits a target

[KNOCKBACK]

• Consistency
- Knockback distance is now more consistent

• Flying Heroes
- Heroes that are flying can now be knocked back and slowed

[ANA]

• Nano Boost
- Heal reduced from 300 to 250

[REAPER]

• The Reaping
- Healing amount reduced from 50% to 40%

[LUCIO]

• Speed Aura
- Effect lowered from 30% to 20%

• Amp It Up
- Speed song amped effect reduced from 70% to 50%

• Wall Ride
- Passive movement speed gained while wall riding increased from 20% to 40%.

[BAPTISTE]
• New Hero
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Overwatch Patch 1.34 Overview

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