Uploaded February 2020 | Updated September 2026, 2 hours ago
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Overwatch League Season 3 Week 1 Day Two Highlights.
New York and Dallas Homestands.
Made with stream audio and recorded using OWL Viewer.
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Overwatch League Season 3 Week 1 Day Two Highlights.
New York and Dallas Homestands.
Made with stream audio and recorded using OWL Viewer.
![Overwatch Patch 1.29 Overview
Patch Rundown: youtu.be/aKgyfX9jovk
Torbjörn Rework: youtu.be/OW14T5-zPS0
** Doomfist change isnt listed as it was added in at the last minute! His Handcannon falloff range now starts at 15 meters
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Its time for some spooky HALLOWEEN TERROR!
And at long last, hard work pays off! The Torbjörn rework is now live alongside a bunch of other changes, particularly Pharahs!
[EVENT - HALLOWEEN TERROR]
• The Overwatch Halloween Terror returns!
[GENERAL]
• Updated visuals for all shields and barriers to increase readability
[COLOURBLIND OPTIONS UPDATE]
• Customize how team colors are displayed in your UI (e.g. nameplates, HUD, health bars) and hero outlines with a set of nine different colorblind-friendly colors to choose from.
[BRIGITTE]
• Barrier Shield
- Shield health reduced from 600 to 500
[MCCREE]
• Combat Roll
- Cooldown reduced from 8 to 6 seconds
[PHARAH]
• Rocket Launcher
- Lowered recovery between shots from 0.9 to 0.75
- Explosion damage reduced from 80 to 65
- Impact damage increased from 40 to 55
- Explosion knockback reduced by 20%
- Self-knockback range increased by 25%
• Concussive Blast
- Cooldown reduced from 12 to 9 seconds
[MEI]
• General
- Updated visual effects for all abilities
[ORISA]
• Fusion Driver
- Maximum spread reduced from 1.5 to 1.2
[SOLDIER: 76]
• Heavy Pulse Rifle
- Number of shots until max spread increased from 6 to 9
[TORBJÖRN]
• Hero rework Overwatch Patch 1.29 Overview](https://i.ytimg.com/vi/hTIgQYhFgGs/mqdefault.jpg)

![Overwatch Patch 1.32.1 Overview
Patch Rundown: https://youtu.be/CJV3jx6pJPA
Armour Nerf: https://youtu.be/8iL-XnqeWL8
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Oh, happy Lunar New Year to all, especially my fellow Asians! We see yet another Brigitte nerf and, surprisingly, a D.VA nerf! Plus a Reaper buff and a big change to how armour functions.
[REAPER]
• The Reaping
- Life steal increased from 30% to 50% of damage dealt
[D.VA]
• Defense Matrix
- Cooldown increased from 1 second to 2 seconds
[BRIGITTE]
• Rally
- Now has a maximum duration of 30 seconds
[ARMOUR]
• Damage reduction from armor reduced from -5 to -3 Overwatch Patch 1.32.1 Overview](https://i.ytimg.com/vi/hy65Z98CVn8/mqdefault.jpg)



![Overwatch Patch 1.40 Overview
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OVERWATCH PATCH 1.40
[BASTION]
• Self-repair
- Self-repair no longer consumes resource while Bastion is at full health.
- Bastion now correctly initiates .25 sec of recovery time when canceling Self-repair with weapon fire.
[SYMMETRA]
• Photon projector primary fire
- Beam width lowered from 0.3 meters to 0.15
- Beam DPS per level lowered from 65/130/195 to 60/120/180
[ZARYA]
• Particle cannon primary fire
- Beam width no longer scales with energy (from 0.1 to 0.2) and is now always 0.15.
- Max Beam DPS lowered from 190 to 170
[SIGMA]
• Hyper Spheres
- Explosion damaged reduced from 35 to 30
• Experimental Barrier
- Added a toggle option for deploying Sigma’s Experimental Barrier
- Now disappears when Sigma is hacked
• Accretion
- Explosion damage increased from 50 to 60
• Gravitic Flux
- Intro cast time increased from 0.4 seconds to 0.6
[ORISA]
• Halt!
- Fixed a bug that caused players to be thrown further than intended when escaping the pulling effect of Orisa’s Halt Overwatch Patch 1.40 Overview](https://i.ytimg.com/vi/keqjdan_wRM/mqdefault.jpg)



