@VisualTechArt
  @VisualTechArt
Visual Tech Art | Outline Stylized Material - part 1 [UE5, valid for UE4] @VisualTechArt | Uploaded 1 year ago | Updated 6 minutes ago
This is the first video of a series I want to make about transforming 3D renders in "hand-drawn" images.
It's a topic that always fascinated me quite a lot and I had the opportunity to work quite intensively on in the past year.

Here we go through the "standard practice" for making an outline art stylized Post Process Material. A perfect match for a Studio Ghibli, Toon or Cel Shading style type of rendering!

Gimli and Legolas models have been made from Gianluca Squillace: artstation.com/artwork/d0kyNx

Want to download the Custom Node?
There you go: jumpeter.gumroad.com/l/VTA_LaplacianFilter

Discord: discord.gg/YvXq3t675Q
Patreon: patreon.com/VisualTechArt
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Outline Stylized Material - part 1 [UE5, valid for UE4] @VisualTechArt

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