Our Ghosts of War Tech Showcase - Flowing Water @JackX570
Our Ghosts of War Tech Showcase - Flowing Water  @JackX570
Uploaded October 2016 | Updated September 2026, 2 hours ago
This is some tech that I made for the upcoming title called Our Ghosts of War. There's some issues that need to be worked out but it's coming along pretty nicely I think.

This project can be followed here: forums.unrealengine.com/showthread.php?72655-Our-Ghosts-of-War-World-War-2-Survival-Game

My Artstation: artstation.com/artist/jackm
My Portfolio: jackmckelvie.portfoliobox.me
My Facebook Page: facebook.com/jackx570
My Twitter: twitter.com/JKMcKelvie
Our Ghosts of War Tech Showcase - Flowing WaterBlender-UDK Fundamentals Pt. 6 (Getting Everything Into UDK)UDK - How to Make a Lightning Particle EffectBlender-UDK Fundamentals Pt. 5 (Painting Textures)How to Make Stylized Foliage Wind In UE4 Demo ClipHow to Make an Albedo Texture from a Diffuse TextureUDK - How to Make RainHow to Come up With Unique Ideas for Games or MapsIntroduction Video For Channel and MyselfUDK - LightingUDK - How to Make a Level 8UDK - Performance Optimization
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Our Ghosts of War Tech Showcase - Flowing Water

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