Uploaded October 2013 | Updated September 2026, 3 weeks ago
This song is so 80s! And that's why I like it.
The shower room, the mud-bath, the sauna, that weird machine room and the video camera now pointing at the women's showers. Well, that perverted gatekeeper in his booth will like it ;)
This song is so 80s! And that's why I like it.
The shower room, the mud-bath, the sauna, that weird machine room and the video camera now pointing at the women's showers. Well, that perverted gatekeeper in his booth will like it ;)
![[Non-OPL PWAD Soundtrack] SIMPUKKA CHILLI
** Quadruple feature - Part THREE of FOUR **
Size doesnt matter? Think twice..
My favourite. By far. This song is so calm, sad and becomes super-melancholic at 1:15.
Combined with the song, this map is thought-provoking. Who are we? We consider ourselves on top of the food chain. We have brought up great inventions and can store our entire life on a thumbnail-sized silicium plate. But is this real? Is there something or someone looking down to us as we look down to Ants, thinking about their insignificant lives? Are we just chess pieces on a chess board, naive about the surroundings of our chessboard? Who knows? There are things not explainable with rational arguments. Its our mind. [Non-OPL PWAD Soundtrack] SIMPUKKA CHILLI](https://i.ytimg.com/vi/x5Gde9kLd3M/mqdefault.jpg)



![[Chex OPL] SEWER SYSTEM (E2M5)
After making fun of this game (Hey, rotating spoons as weapon and the player is a breakfast cereal. They wanted to be ridiculed!) I realized how much effort they put into this. The texture alignment sucks and some monsters are stuck in corners (as seen twice in this), but the music is OUTSTANDING.
What I like most its not the distinctive Robert Prince-sound. No, this could be from ANY DOS game. I hopefully can address some not-so big DooM fans to my channel. You might not like DooM, but you might like the sound of the YM3812 and its under license manufactured pendants. [Chex OPL] SEWER SYSTEM (E2M5)](https://i.ytimg.com/vi/xxNrvkBiGtk/mqdefault.jpg)




![[FEB 2012] A small preview of the DooM map I am working on...
I havent released a video over a long time? Maybe I ran out of ideas? Maybe I just dont want to do something for Youtube? I am playing other games? Or I am venting my creativity in DOOM BUILDER!
Thought it could be too early, I just want to show off what makes me proud a bit ^^ The first map I am working on for longer than two days.
I forgot to mention some raw plans:
You are visitor of (some industrial company, no name yet) INDUSTRIES, a world-wide operating company and leader of technologies...in...hard to describe in english... a company which is going to improve mankind and eliminate the (natural) weaknesses of the human body. This is achieved by replacing parts of the body with improved mechanical ones (just like HALOs Masterchief) and other things like mental training and , of course, pharmacy.
You are in that building for (no reason yet), armed, to find out whats really going on. You start in the room with the windows where you just climbed into the building, trough all the parts the visitors - no matter if normal guys participating a tour, I mean, (no name yet)-INDUSTRIES claims to help mankind or business-men / scientists - will see, such as smoker lounges, visitors centres, cafeterias, the indoor and the car park, ...
Beside from that, with the first (red) keycard, you will gain access to the technical part of the complex. You leave the shiny and neatly arranged rooms and enter a world of beton and metal. The sewage treatment, boiler rooms, power facilities, as well as the areas for staff only (offices), where you eventually find the keycards for the laboraty, where all the magic of (no name yet)-INDUSTRIES happens...
...But you will feel that something went terribly wrong upon entering the laboraties.......................
There are no monsters yet, but I am trying to find a good mix of a more and more raising difficulty. You will find the keycards in multiple spots, so you can start off wherever you want. The real fights will be against the leftovers from failed experiments in the lab... [FEB 2012] A small preview of the DooM map I am working on...](https://i.ytimg.com/vi/zU1fStbrz_8/mqdefault.jpg)
