OpenGL Tutorial 51: Cube Map Reflections @ThinMatrix
OpenGL Tutorial 51: Cube Map Reflections  @ThinMatrix
Uploaded September 2016 | Updated September 2026, 1 week ago
OpenGL tutorial series on how to create a 3D game!

Creating reflective materials using environment mapping!

Cube Map Tutorial:
youtu.be/_Ix5oN8eC1E

Starting code download:
dropbox.com/sh/6f0py0t7vc498wx/AAAFCXpR3YNk4Yo_haA6g9UWa?dl=0

PNGDecoder Download:
drive.google.com/file/d/0B4_SgVGfVtFWMVlXSnkyeXIwdWs/view?usp=sharing&resourcekey=0-m2YXuBFtDqiW9gI7NFhiQA

Setting up a LWJGL project tutorial (in case you've forgotten!):
youtu.be/Jdkq-aSFEA0

Full working code download (without res folder):
dropbox.com/sh/dx1uclw9udkvlnd/AACbraRWQRUllENFXMsclzRia?dl=0

Environment Map Website:
http://www.humus.name/index.php?page=Textures

Environment map texture license:
dropbox.com/s/fysady8h75rxclk/license.txt?dl=0

Related Topics:

Fresnel Effect: youtu.be/LgnLB07HDSw
Specular lighting: youtu.be/GZ_1xOm-3qU


Support the series on Patreon: patreon.com/thinmatrix

Facebook Page: facebook.com/thinmatrix
Twitter: twitter.com/ThinMatrix
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Instagram: instagram.com/thin_matrix
Check out my game on IndieDB: indiedb.com/games/equilinox

End of video music- Kai Engel, "Waking Stars":

freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars
OpenGL Tutorial 51: Cube Map ReflectionsHomegrown Devlog - Sprinklers!Programming Automated Machines for my Farming GameHomegrown Devlog - New Design for the Shops!Indie Game Devlog - Behind the Scenes #61One Day of Indie Game DevelopmentA Quick Update: Equilinox, Moving Flats, RecoveryOpenGL Skeletal Animation Tutorial #4: Collada (.dae) FormatRunning a Program on my Breadboard ComputerIndie Game Devlog #65: A Week of Development!
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OpenGL Tutorial 51: Cube Map Reflections

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