@ThinMatrix
  @ThinMatrix
ThinMatrix | OpenGL Skeletal Animation Tutorial #4: Collada (.dae) Format @ThinMatrix | Uploaded March 2017 | Updated October 2024, 8 hours ago.
Tutorial series about implementing skeletal animation using OpenGL!

The final episode (for now) of this mini series about skeletal animation, and in this video we take a look at the collada file format.

Let me know what tutorials you'd like to see next!

Code and Demo Download:
drive.google.com/file/d/120gZss5DA0SRaMW5YxP0x3CnOlJDTSme/view?usp=sharing

Code on GitHub:
github.com/TheThinMatrix/OpenGL-Animation

Collada File Example:
drive.google.com/file/d/0B4_SgVGfVtFWaGZRdDMzLUhiZVk/view?usp=sharing&resourcekey=0-q1vvtgOOSnw8IFxmyPuvyA

XML Tutorial:
w3schools.com/xml

Matrix to Quaternion:
euclideanspace.com/maths/geometry/rotations/conversions/matrixToQuaternion

Blender Tutorials by Sebastian Lague:
youtube.com/playlist?list=PLFt_AvWsXl0fEx02iXR8uhDsVGhmM9Pse

Support the series on Patreon: patreon.com/thinmatrix

Facebook Page: facebook.com/thinmatrix
Twitter: twitter.com/ThinMatrix
Tumblr: thinmatrix.tumblr.com
Check out my game on IndieDB: indiedb.com/games/equilinox


End of video music- Kai Engel, "Waking Stars":
freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars
OpenGL Skeletal Animation Tutorial #4: Collada (.dae) FormatEquilinox - Java Game Devlog 8: Colourful EntitiesIndie Game Devlog #65: A Week of Development!

OpenGL Skeletal Animation Tutorial #4: Collada (.dae) Format @ThinMatrix

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