Uploaded July 2024 | Updated September 2026, 2 weeks ago
Add a shader to an enemy on hit so it flashes red as part of a knockback effect in Godot 4.3. A very basic 2d shader script example as part of the 1 bit platformer series.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ patreon.com/posts/107952055
Itch.io ➣ chris-tutorials.itch.io/1-bit-platformer-tutorial-project
Assets & Credits ➣ pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
ko-fi.com/christutorials
patreon.com/christutorials
chris-tutorials.itch.io
➣ Support Channel with Crypto Donations
pastebin.com/WAnBPcXs
00:00 - Start
00:16 - Fix: Only Stop Movement if Knockback Triggered
02:08 - When to Stop Movement on Action Exit
05:04 - Set Shader Action
07:34 - Creating Shader Material
08:15 - Flashing Red Hit Shader
12:55 - Testing
14:33 - Wrapup
Add a shader to an enemy on hit so it flashes red as part of a knockback effect in Godot 4.3. A very basic 2d shader script example as part of the 1 bit platformer series.
Project Downloads ~ Snapshot at Each Videos End
Ko-fi ➣ ko-fi.com/post/Project-1-Bit-Projectile-Platformer-Tutorial-Ser-U7U510EBNX
Patreon ➣ patreon.com/posts/107952055
Itch.io ➣ chris-tutorials.itch.io/1-bit-platformer-tutorial-project
Assets & Credits ➣ pastebin.com/qa4NiTyu
Grid Building Plugin ➣ https://linktr.ee/gridbuilder
World Time Plugin ➣ https://linktr.ee/worldtimeplugin
Item Drops Plugin ➣ https://linktr.ee/itemdrops
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
ko-fi.com/christutorials
patreon.com/christutorials
chris-tutorials.itch.io
➣ Support Channel with Crypto Donations
pastebin.com/WAnBPcXs
00:00 - Start
00:16 - Fix: Only Stop Movement if Knockback Triggered
02:08 - When to Stop Movement on Action Exit
05:04 - Set Shader Action
07:34 - Creating Shader Material
08:15 - Flashing Red Hit Shader
12:55 - Testing
14:33 - Wrapup

