Uploaded July 2019 | Updated September 2026, 1 week ago
A quick race in Thunder Deck with no AI as Zavok. Captured directly from my Switch. If there's any glitches in the video, that's due to the capture card.
To achieve there being no AI, connect two Joy Cons as two players. Go to Race Settings and set AI racers to 0. Disconnect both, and only connect one as Player 1. Then select the race and character like you normally would.
A quick race in Thunder Deck with no AI as Zavok. Captured directly from my Switch. If there's any glitches in the video, that's due to the capture card.
To achieve there being no AI, connect two Joy Cons as two players. Go to Race Settings and set AI racers to 0. Disconnect both, and only connect one as Player 1. Then select the race and character like you normally would.


![Sonic Generations - Through the Glass [Cutscene Remaster]
Rendered in Blender 5.0.0 with the Cycles renderer.
Its been a long time since Ive done a cutscene remaster, so I figured Id do one for Sonic Generations this time.
Unlike the ones Ive done for Colors, this one was rendered in the Cycles renderer, due to a refraction shader that didnt seem to work in the Eevee renderer. This also got me to make the cutscene look more cinematic as a result in regards to the lighting.
The morph anims for the mouths had to be done manually by copying values over, but it wasnt too much trouble. Just tedious. Same with the eye UV-animations.
For the picture itself, it was technically rendered in open-matte (in-game its zoomed in), so I decided to add some cinemascope bars to the top/bottom of the screen. Mostly to hide an error where the chandeliers would appear to be floating in mid-air without a ceiling, and to somewhat better match the framing of the original (though theres still more on the sides that can be seen).
Im overall happy with what I was able to manage, though I also apologize for any inaccuracies when compared to the original cutscene from the game itself.
Tool credits:
@Kwasior - KwasTools: https://github.com/ThisKwasior/KwasTools
@Radfordhound - HedgeArcPack: https://github.com/Radfordhound/HedgeLib
@samothethief - SonicGLVL: https://github.com/DarioSamo/libgens-sonicglvl
@Justin113D - HEIO Tools: https://github.com/hedge-dev/HedgehogEngineBlenderIO Sonic Generations - Through the Glass [Cutscene Remaster]](https://i.ytimg.com/vi/iRWit5Ogsyk/mqdefault.jpg)
![[OLD] Sonic Forces (PC) Mod Showcase #51 - Sonichu
Mod by NyonDX - https://gamebanana.com/skins/166707
Somehow I knew this mod would exist one day. [OLD] Sonic Forces (PC) Mod Showcase #51 - Sonichu](https://i.ytimg.com/vi/iaGhtGAuA2s/mqdefault.jpg)
![[OLD] Sonic Lost World (PC) Mod Showcase #2 - Green Grove
Mod by Knuxfan24 - https://www.youtube.com/watch?v=EYV9K75Ds9k [OLD] Sonic Lost World (PC) Mod Showcase #2 - Green Grove](https://i.ytimg.com/vi/irE4Yk15gPQ/mqdefault.jpg)





