Okami Speedrunning - Mipmapping @Auride
Okami Speedrunning - Mipmapping  @Auride
Uploaded May 2023 | Updated September 2026, 2 hours ago
This is a basic technique for saving a couple frames here and there when using skip turbo. Some cutscenes become skip-able the moment you lose control. By holding the overlay map button, and then holding skip turbo, you can skip them as soon as possible, without the risk of opening the fan menu from using turbo too early.
Okami Speedrunning - MipmappingSmash Ultimate - Charge Storage CancellingOkami Speedrunning - Catcall to Watchers Cape TimingOkami Speedrunning - Waka 1 Skip via Brush Warp to Mermaid SpringOkami Speedrunning - Half Blue Skip Timing and ExplanationOkami Speedrunning - Reverse Wepkeer Gate Skip[Post Commentary] Okami Speedrun Explained - NG Any% in 2:19:56Smash 4 - Directly Platform Drop out of Run!Okami Speedrunning - Oni Island tiny cutscene skipOkami Speedrunning - Ark Blight 1-Cycle via Reflector Combo Jump CancelOkami Speedrunning - Crimson Helm with 2 ExS (Divine Retribution)Okami Speedrunning - Lechku & Nechku Slipless (Not Useful)
Auride |

Okami Speedrunning - Mipmapping

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER