Uploaded April 2021 | Updated September 2026, 1 week ago
DOWNLOAD LINK: mega.nz/file/FYBzDIaB#LrlvaDUDSD3TiOxlCRpi59ZnuHkvPiQrDtOcRQ87luY
This demo of Oddworld Abe's Oddysse has debug code inside the executable, it's normally unaccessible because the debug code is never called anywhere and the code that initializes the debug font is broken.
Debug Controls on port 1:
DPAD UP + X: Enables fly mode.
--FLY MODE CONTROLS---
Square : Shows the current enemies info.
R2: Makes abe fly faster
Debug Controls on port 2:
Start: Opens up the debug menu.
Select: Changes the debug menu page.
L2: Stops the game
R2: Resumes the game
DOWNLOAD LINK: mega.nz/file/FYBzDIaB#LrlvaDUDSD3TiOxlCRpi59ZnuHkvPiQrDtOcRQ87luY
This demo of Oddworld Abe's Oddysse has debug code inside the executable, it's normally unaccessible because the debug code is never called anywhere and the code that initializes the debug font is broken.
Debug Controls on port 1:
DPAD UP + X: Enables fly mode.
--FLY MODE CONTROLS---
Square : Shows the current enemies info.
R2: Makes abe fly faster
Debug Controls on port 2:
Start: Opens up the debug menu.
Select: Changes the debug menu page.
L2: Stops the game
R2: Resumes the game
![Spider-Man PS1 2-18-2000 Preview Build [EXTRA 4] Unused Levels 12
Unused levels that were left inside the CD.WAD container of the February 18 2000 build of the game.
Neversoft made these levels not accessible probably because theyre unfinished and buggy, the aim of this build was probably just to get some coverage of the game on some magazines, with the more stable and finished levels.
TIMESTAMPS:
0:00 L5A2 (Spidey VS. Venom!)
2:26 L5A4 (Sewer Cavern)
4:47 L5A7 (Hidden Switches)
6:48 L6A1 (Tunnel Crawl)
11:03 L6A2 (Venoms Puzzle)
15:00 L6A3 (The Lizards Maze)
21:16 L7A1 (Symbiotes Infest Bugle)
24:04 L7A2 (Elevator Descent)
26:48 L7A3 (Stop The Presses!)
29:00 L7A4 (Bugles Basement)
36:54 L7A5 (Spidey VS. Mysterio!)
39:09 L8A2 (Underwater Trench)
41:99 L8A4 (Spidey VS. Doc Ock!) Spider-Man PS1 2-18-2000 Preview Build [EXTRA 4] Unused Levels 12](https://i.ytimg.com/vi/oSS7Zl6TZ5A/mqdefault.jpg)





![Dino Crisis 2 E3.Ver [EXTRA 2] Voices
All voice data from this build, often youll hear Theres no response, thats a dummy entry for Stages that had no voice tracks ready. Dino Crisis 2 E3.Ver [EXTRA 2] Voices](https://i.ytimg.com/vi/qHI0J5oXvBs/mqdefault.jpg)



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Last part of this series, unfortunately ROOM 406 and 407 crash, I suspect its an issue with either the .BS files, or the background table, Ill eventually try to investigate more on the matter, if you are interested in seeing the backgrounds of these rooms, check the EXTRA 3 video. Dino Crisis 2 E3.Ver [EXTRA 4] Exploration Part 4:SiloEnding](https://i.ytimg.com/vi/qypzAXuQ1LA/mqdefault.jpg)