Oculus Rift - Making hollow globe with physics @KasperSOlesen
Oculus Rift - Making hollow globe with physics  @KasperSOlesen
Uploaded December 2017 | Updated September 2026, 3 weeks ago
This is showing my attempt to make a snow globe in unity. For now its just a small sphere within a globe with a refraction shader from ShaderForge... next step is to add some Christmas landscape and snow particles within it.

For this recording I was using the Oculus Rift headset and Touch controllers with a 4 sensor setup. I am using a Regolit map from IKEA for having the headset cords come from above so you dont step on it.
My computer is an i7 6700k, GTX 1080 and 16gb DDR4 RAM desktop PC. I used OBS Studio to record this with. Using a Logitech 720p webcam for the camera.
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Kasper S. Olesen |

Oculus Rift - Making hollow globe with physics

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