Jolin012 | Ocarina of Time: 1080 as child setup @MrJolin012 | Uploaded 6 years ago | Updated 7 hours ago
Fire Temple wrong warp to Collapse Interior (Ganon’s Tower) as child. New setup as of August 2018.
0:12 Quick reference
13:10 Critical health jump situation reference (critical health when jumping upwards)
Fire Temple wrong warp to Collapse Interior, more commonly known as 1080, is a trick that warps you from Volvagia boss room to Ganon’s Tower, using the entrance from the boss room door to Fire Temple, a loading zone which still exists even though it is not usable during normal gameplay.
This setup only requires 1 frame perfect input. All other inputs can be done realistically by an human without the needing to buffer. However, one must be aware of other things like input spacing.
At least 5 hearts, hammer and any child shield are recommended to perform the trick.
It can be achieved with 3 hearts with a perfect execution. We show the 4 hearts version instead.
It can be achieved with only hammer, while being swordless and shieldless.
Disclaimer 1
----------------
The setup varies depending if you have or not critical health before jumping from oob to the doorframe. Having critical health camera (usually 1 heart or less) Makes the setup different. Be aware of that while attempting the trick.
Disclaimer 2
----------------
This setup exploits some camera properties and takes advantage of them. However, the camera in ocarina of time depends on many factors, some of them not being under control or not even being deterministic.
This means that the setup is highly sensitive to these camera properties. If you don’t recreate the setup as it is told in the video (most importantly, the timing between targets) The setup is not guaranteed to succeed.
Even though, most of the failure situations are under control. We provide backups for them. Be sure to watch the whole video (especially Jolin’s explanations) To fully understand the mechanics under the camera manipulation. If you have any more doubts, you can check the documentation linked below for more information.
Authors
----------
Superguerrer3 - twitch.tv/superguerrer3
Jolin012 - twitch.tv/jolin012
Bakeneko - youtube.com/channel/UCs3LmqO6mqv40pmq50VNWsg/videos
Timestamps:
----------------
00:12 Quick Reference
01:28 1080 Explained
06:27 Failing (early) Because over buffering left release.
09:20 Backup
09:37 Failing (late) Because bad camera manipulation
11:31 Backup
13:10 Critical Health Setup (Crit Jump)
14:17 Ocarina items setup (after Volvagia)
14:42 Ocarina items setup (from door with fish)
15:07 Ocarina items setup (non-initial from door with bugs)
15:34 4 Hearts Demo
16:49 Low% Demo
Resources
--------------
Project documentation: drive.google.com/open?id=1mtvwaHtOc0iL5c_9TMZKuNvbTRcAyqur
Alternative setups as child: youtube.com/playlist?list=PLTMj5uHQ6BBSm-VIvjzF2yQWR-eAtZ7jF
1080 as adult tutorial by Fig: youtube.com/watch?v=5UkJgVf75FQ
Fire Temple wrong warp to Collapse Interior (Ganon’s Tower) as child. New setup as of August 2018.
0:12 Quick reference
13:10 Critical health jump situation reference (critical health when jumping upwards)
Fire Temple wrong warp to Collapse Interior, more commonly known as 1080, is a trick that warps you from Volvagia boss room to Ganon’s Tower, using the entrance from the boss room door to Fire Temple, a loading zone which still exists even though it is not usable during normal gameplay.
This setup only requires 1 frame perfect input. All other inputs can be done realistically by an human without the needing to buffer. However, one must be aware of other things like input spacing.
At least 5 hearts, hammer and any child shield are recommended to perform the trick.
It can be achieved with 3 hearts with a perfect execution. We show the 4 hearts version instead.
It can be achieved with only hammer, while being swordless and shieldless.
Disclaimer 1
----------------
The setup varies depending if you have or not critical health before jumping from oob to the doorframe. Having critical health camera (usually 1 heart or less) Makes the setup different. Be aware of that while attempting the trick.
Disclaimer 2
----------------
This setup exploits some camera properties and takes advantage of them. However, the camera in ocarina of time depends on many factors, some of them not being under control or not even being deterministic.
This means that the setup is highly sensitive to these camera properties. If you don’t recreate the setup as it is told in the video (most importantly, the timing between targets) The setup is not guaranteed to succeed.
Even though, most of the failure situations are under control. We provide backups for them. Be sure to watch the whole video (especially Jolin’s explanations) To fully understand the mechanics under the camera manipulation. If you have any more doubts, you can check the documentation linked below for more information.
Authors
----------
Superguerrer3 - twitch.tv/superguerrer3
Jolin012 - twitch.tv/jolin012
Bakeneko - youtube.com/channel/UCs3LmqO6mqv40pmq50VNWsg/videos
Timestamps:
----------------
00:12 Quick Reference
01:28 1080 Explained
06:27 Failing (early) Because over buffering left release.
09:20 Backup
09:37 Failing (late) Because bad camera manipulation
11:31 Backup
13:10 Critical Health Setup (Crit Jump)
14:17 Ocarina items setup (after Volvagia)
14:42 Ocarina items setup (from door with fish)
15:07 Ocarina items setup (non-initial from door with bugs)
15:34 4 Hearts Demo
16:49 Low% Demo
Resources
--------------
Project documentation: drive.google.com/open?id=1mtvwaHtOc0iL5c_9TMZKuNvbTRcAyqur
Alternative setups as child: youtube.com/playlist?list=PLTMj5uHQ6BBSm-VIvjzF2yQWR-eAtZ7jF
1080 as adult tutorial by Fig: youtube.com/watch?v=5UkJgVf75FQ