NVIDIA Omniverse, NVIDIA CloudXR (AR), and 3DS Max - Realtime car race test @ThreeDeeMaxr
NVIDIA Omniverse, NVIDIA CloudXR (AR), and 3DS Max - Realtime car race test  @ThreeDeeMaxr
Uploaded January 2021 | Updated September 2026, 1 hour ago
A fun little test I did in the early days using NVIDIA's CloudXR AR camera, Omniverse Create, and 3DS Max.

NVIDIA Omniverse is the thing that connects all the things
NVIDIA CloudXR brings AR and (soon) VR accessibility to Omniverse
3DS Max is a 3D modeling/Animation package from Autodesk

For this test I used...s
- 3DS Max/maxscripting to quickly create the regular traffic animation
- iCube's (rendering.ru) MadCar 3 plugin for 3DS Max to create the hero car animations
- NVIDIA CloudXR to "film" the scene by attaching the AR camera to an animated camera car
- NVIDIA Omniverse Create to assemble the stage and run the animation
- OBS to record the screen in realtime

To get started with Omniverse:
Go here: nvidia.com/en-us/design-visualization/omniverse/download
Click Download (upper right)
Register for Omniverse Beta
Download Launcher
Download applications and connectors
Seeing is believing. Believing is doing. Make Magic.

Follow me on Twitter: @Omniverse3D
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NVIDIA Omniverse, NVIDIA CloudXR (AR), and 3DS Max - Realtime car race test

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