NVIDIA NvRTX branch for Unreal Engine 5.4 - Realistic Metahuman @ThirdMoveStudios
NVIDIA NvRTX branch for Unreal Engine 5.4 - Realistic Metahuman  @ThirdMoveStudios
Uploaded September 2024 | Updated September 2026, 2 weeks ago
This time I created my father in 3D.
For rendering, I used a custom version of @UnrealEngine 5.4 created by the guys at @NVIDIA / @NVIDIADeveloper
It's called NVIDIA NvRTX Unreal Engine 5.4 branch from @GitHub

Using Ray Traced Sampled Direct Lighting (RTXDI) and ReSTIR GI, I noticed a better, cleaner and more stable Global Illumination (GI).

I got more detailed skin with Path Tracer, but some weird parts.
So I did two EXR renders and composed some parts of each to achieve a better look.
Render 1: ReSTIR GI with RTXDI
Render 2: Path Tracer with 300 samples.

Process:
- Scanned with @polycam3d and then converted to a Metahuman.
- Used @BlenderOfficial with @keentools FaceBuilder plugin to create 8k texture compatible with Metahuman.
- Edited the texture in @Photoshop and then created a normal map.
- Processed the texture in @beeble-ai SwitchLight Studio, so AI removed some reflections/specular and created a better albedo map. Final texture composed with both albedos (my edit + AI)
- Rendered in UE 5.4 NVIDIA branch (as mentioned above).
- Composed both renders in Photoshop.
- Color grading and AI filter for smoothing the hair in @Lightroom

Powered by @NVIDIA-Studio driver and RTX GPU 🔋

That's it. Hope you like it.
Please give a like on ArtStation 😊
artstation.com/artwork/AZrmYy

Also, check out my mother in 3D here:
youtube.com/watch?v=8omZFSKOEck


#unreal #UE5 #metahuman #digitalhuman #realtime #RTXDI #ResTIRGI #Lumen #PathTracer #Photogrammetry #realism #portrait #lighting
NVIDIA NvRTX branch for Unreal Engine 5.4 - Realistic MetahumanMaking of Dell Precision 3680 using 3D Gaussian SplattingRealityScan 2.0 + Cinema 4D and Redshift: 8k render #DellPartner #Dell #NVIDIA #RTX6000REALTIME facial mocap C4D + Faceshift / Body mocapI retargeted @autodeskflowstudio AI mocap to @UnrealEngine Metahuman #shorts #ai #unrealengine #ue5 #vfxTrapped into the Matrix - @Photoshop #NeuralFilter in video2019 vs 2021 @NVIDIA-Studio #CreatorJourneyMom and dad MetaHuman Unreal Engine 5.6 #DellProMax #DellTech #NVIDIA #polycam #3dscanIm happy to share a mocap for free! #DellProMax #DellTech #NVIDIA #UnrealEngine5 #MadeWithRokokoPostshot Gaussian Splatting + Unreal Engine 5.5 pluginCapturing my breakfast with Unreal Engine 5.1 + Reality CaptureReal-Time Facial Mocap: Emicida in Unreal Engine
Third Move Studios (by Anderson Rohr) |

NVIDIA NvRTX branch for Unreal Engine 5.4 - Realistic Metahuman

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