Uploaded February 2026 | Updated September 2026, 2 days ago
Note: This video was created using an earlier version of the Nuke 17.0 beta. Certain nodes and features may have been updated since.
In this video we will continue to explore the ReflectiveSurface shader. This time we will use the properties to create a refractive glass surface. We will also go over some controls using ScanlineRender2.
For the latest information on Nuke 17.0 and to download the open beta please visit:https://hubs.la/Q03XdlT-0
About Us:
Foundry creates award-winning creative software so global studios can turn incredible ideas into reality.
Subscribe to our channel and get the latest news, tutorials, webinars and updates from the Foundry team.
Note: This video was created using an earlier version of the Nuke 17.0 beta. Certain nodes and features may have been updated since.
In this video we will continue to explore the ReflectiveSurface shader. This time we will use the properties to create a refractive glass surface. We will also go over some controls using ScanlineRender2.
For the latest information on Nuke 17.0 and to download the open beta please visit:https://hubs.la/Q03XdlT-0
About Us:
Foundry creates award-winning creative software so global studios can turn incredible ideas into reality.
Subscribe to our channel and get the latest news, tutorials, webinars and updates from the Foundry team.










