Nuke 17.0 | Lighting MaterialX for better renders @FoundryTeam
Nuke 17.0 | Lighting MaterialX for better renders  @FoundryTeam
Uploaded December 2025 | Updated September 2026, 1 day ago
Create more detailed and realistic shaders in Nuke, in the Nuke 17.0 open beta. In this video we'll explore the new MaterialX StandardSurface node, which you can use to generate your own MaterialX shaders in Nuke.

For the latest information on Nuke 17.0 and to download the open beta, please visit: https://hubs.la/Q03XdlT-0

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Nuke 17.0 | Lighting MaterialX for better renders

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