Uploaded July 2020 | Updated September 2026, 3 hours ago
There are three kinds of hazard barrels in my mod so far.
Fire - Red
Explosive - Yellow
Toxin - Green
Toxin barrels explode into green mist that just stays in place but slowly dissipates over time.
Toxic mist explode when ignited. On that same note, if the toxin barrel was ignited with fire, explosive or any energy based damage, it will explode like a normal barrel instead of releasing green mist.
There are three kinds of hazard barrels in my mod so far.
Fire - Red
Explosive - Yellow
Toxin - Green
Toxin barrels explode into green mist that just stays in place but slowly dissipates over time.
Toxic mist explode when ignited. On that same note, if the toxin barrel was ignited with fire, explosive or any energy based damage, it will explode like a normal barrel instead of releasing green mist.


![[BORING] VG3D Spreading Fire test (with ralsei uwu)
So I decided to play around with fire and their behaviors and I thought this was interesting.
This does need adjustments though.. [BORING] VG3D Spreading Fire test (with ralsei uwu)](https://i.ytimg.com/vi/8mneI2Lmd0A/mqdefault.jpg)
![Firing Sounds and Bullet Tracers [& RALSEI]
testing out the new tracers i retextured off of SGT. Marks bullet tracers from Brutal Doom. I tried voxels at first, but like the first attempt at tracers, they dont rotate diagonally (vertically).
I just gave up and used 3D models instead.
As for the sounds, im slowly trying to add appropriate sounds for the weapons! I adjusted the PPSh41s fire rate so that it sounds more like a PPSh when firing.
The enemies also use the tracer particles. Firing Sounds and Bullet Tracers [& RALSEI]](https://i.ytimg.com/vi/9CD5wEw1qdI/mqdefault.jpg)




![[WIP] Volkograd Molotov testing.
Well theres really not much interesting to hear, so i played OZONE - Unique in the background
if the weapon animation doesnt look on par with my others, thats because this was one of the first of the weapons i made that dates back to one of the earliest builds of Volkograd!
https://youtu.be/tKlA61PVMw0?t=137
You could see it here!
I would have to revamp its animation later because i plan to add a lighting animation with a lighter.
Im REALLY pleased with the fire effects as you could see here, uwu.
Music taken from this video!
https://www.youtube.com/watch?v=wsbyeZ8NmhE [WIP] Volkograd Molotov testing.](https://i.ytimg.com/vi/DVADv--j368/mqdefault.jpg)

