@N64Archive
  @N64Archive
N64 Archive | Nintendo 64 Longplay: Mario Party @N64Archive | Uploaded August 2019 | Updated October 2024, 1 hour ago.
Played on a PAL copy of the game.

Mario Party is a party video game developed by Hudson Soft and published by Nintendo for the Nintendo 64 game console. It was released in Japan in December 1998, and in North America and Europe in early 1999. It is the first installment in the Mario Party series, and was followed by Mario Party 2 in 1999 for the same system.

Players can choose to play as Mario, Luigi, Princess Peach, Yoshi, Wario, or Donkey Kong.

Consisting of 50 minigames, including a hidden single-player one (for a total of 51 minigames), Mario Party takes the form of a traditional board game, with players taking turns to roll (or, in this case, hit) the dice block and move ahead the number of spaces shown ranging from one to ten. There are many different types of spaces players can land on, each producing a different effect. The primary objective of the game is to collect more stars than any other player. The winner of the game is the player with the most stars after all the turns have been completed.

Mario Party received "favorable" reviews according to the review aggregation website Metacritic. Praise went to the party aspect of the game. However, its most common criticism is its apparent lack of enjoyment without multiplayer. GameSpot said, "The games that are enjoyable to play in multi-player are nowhere near as good in the single player mode. Really, it's that multi-player competitive spark of screaming at and/or cheering for your friends that injects life into these often-simple little games, and without it, they're just simple little games." IGN took a similar line, saying that it was the interaction between players rather than the interaction with the game that made Mario Party fun. Another common criticism was the game's dependence on luck rather than skill, though this was seen by many to add to the game's board game atmosphere, as players who were comfortably in the lead one turn could be losing the next.[citation needed] Electronic Gaming Monthly's authors gave the game individual scores of 8.5, 8.5, 8.5, and 9 each, totaling up to 8.625 out of 10. In Japan, Famitsu gave it a score of two eights, one seven, and one eight, for a total of 31 out of 40.

The popularity of Mario Party has led to nine sequels: Mario Party 2, 3, 4, 5, 6, 7, 8, 9, and 10 as well as Game Boy Advance, Nintendo DS, Nintendo 3DS, and Nintendo e-Reader versions. A Mario Party game for arcades, titled Super Mario Fushigi no Korokoro Party, was released in Japan only, making a total of twelve games in ten years, including at least one every year, with the exception of the years 2006, 2008, 2009, 2010, and 2011. Mario Party: Star Rush was released for the Nintendo 3DS in 2016. Mario Party: The Top 100 was released for the Nintendo 3DS in 2017. Super Mario Party was released on Nintendo Switch in October 2018. The frequency of the sequels has led to some criticism regarding the games being unoriginal, as many ideas from previous installments of Mario Party have been recycled throughout the series.

In Mario Party, certain minigames required players to rotate the controller's analog stick as fast as they can. Some players reportedly got blisters, friction burns and lacerations from rotating the analog stick using the palms of their hands instead of using their thumb.

Although no lawsuits were filed, around 90 complaints were received by New York's attorney general's office and Nintendo of America eventually agreed to a settlement, which included providing gloves for anyone who had hurt their hand(s) while playing the game and paying the state's $75,000 legal fees. At the time, providing gloves for the estimated 1.2 million users of the game who might have been affected could have cost Nintendo up to $80 million.

The analog stick rotation has been used sparingly since Mario Party 2. Despite Nintendo's current analog sticks being better suited to play these games than the hard plastic of the N64 controller, Mario Party has not been re-released for the Virtual Console. For the Wii Virtual Console, Nintendo skipped it and instead re-released Mario Party 2, which was later also made available for the Wii U Virtual Console.
Nintendo 64 Longplay: Mario PartyNintendo 64 Longplay: NBA In The Zone 98 / NBA Pro 98Nintendo 64 Longplay: Doom 64Nintendo 64 Longplay: Madden NFL 2001Nintendo 64 Longplay: BattleTanx: Global AssaultNintendo 64 Longplay: 007: The World Is Not EnoughNintendo 64 Longplay: Conkers Bad Fur DayNintendo 64DD Longplay: F-Zero X Expansion KitNintendo 64 Longplay: NHL 99Nintendo 64 Longplay: WetrixNintendo 64 Longplay: The Legend of Zelda: Ocarina of Time (Part 2 of 2)Nintendo 64 Longplay: Pilotwings 64

Nintendo 64 Longplay: Mario Party @N64Archive

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER