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N64 Archive | Nintendo 64DD Longplay: F-Zero X Expansion Kit @N64Archive | Uploaded July 2023 | Updated October 2024, 3 minutes ago.
Recorded by: twitter.com/Experiment_T

Note: The credits were added after the DD cups, despite not securing 1st place in those in regards to their high difficulty. Originally showed up after the Joker cup on the vanilla longplay.

0:00 ~ Start
0:50 ~ Mute City
3:08 ~ Silence
5:20 ~ Sand Ocean
7:24 ~ Devil's Forest
9:34 ~ Big Blue
11:53 ~ Port Town
15:40 ~ Sector α
17:49 ~ Red Canyon
19:50 ~ Devil's Forest 2
22:05 ~ Mute City 2
24:01 ~ Big Blue 2
25:47 ~ White Land
29:43 ~ Fire Field
31:50 ~ Silence 2
34:03 ~ Sector β
36:32 ~ Red Canyon 2
38:53 ~ White Land 2
40:57 ~ Mute City 3
45:26 ~ Rainbow Road
48:39 ~ Devil's Forest 3
50:36 ~ Space Plant
53:20 ~ Sand Ocean 2
55:42 ~ Port Town 2
58:12 ~ Big Hand
1:02:52 ~ Silence 3
1:05:37 ~ Sand Ocean 3
1:08:30 ~ Devil's Forest 4
1:11:14 ~ Port Town 3
1:13:58 ~ Devil's Forest 5
1:16:55 ~ Big Blue 3
1:21:33 ~ Mute City 4
1:24:18 ~ Space Plant 2
1:26:47 ~ Port Town 4
1:29:17 ~ Fire Field 2
1:31:59 ~ White Land 3
1:34:49 ~ Big Foot
1:38:30 ~ Credits
1:41:25 ~ Track Editor

The F-Zero X Expansion Kit, released in Japan on April 21, 2000, was the first add-on disk for the Nintendo 64DD. The Kit will only operate in conjunction with the cartridge of the original game, however, all of F-Zero X's regular features are accessible plus twelve new tracks, a car editor, and a track creator.

It contains 12 new tracks, a machine creator, a course editor, and new stereophonic soundtracks. In addition to these 2 new cups, players can create a custom cup. The disk can save up to a 100 tracks and up to 3 ghost data per course. IGN singled out the course editor as the Expansion Kit's strongest feature because the designers used a similar tool in-house for the original circuits. The machine creator's variety of options on pre-existing parts, can be used to balance the creations' settings and performance abilities, and name the machine. The course editor allows the player to design racing circuits with detailed tracks. Using a cursor, the player can determine the basic layout, and draw curves and hills. The player can add half pipes, cylinders, and numerous road surfaces, such as slip zones. The player can test the creation at any time and run practice laps.
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Nintendo 64DD Longplay: F-Zero X Expansion Kit @N64Archive

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