Uploaded June 2025 | Updated September 2026, 1 week ago
I had this idea of a short Fnaf2 kinda number in my head for a little while. The scrampy vocals especially. The other one is supposed to be Withered Freddy, but my voice is NOT built for biggol bears.
Thank you friend Mike for being Mike for 4 words.
Idk I kinda defaulted to Fritz=Mike.
I like this running gag of the animatronics mistaking him for William in EVERY game. (Or that anyone that works at a Fazbear's and shares a name with an MCI is doomed a terrible fate.)
I had this idea of a short Fnaf2 kinda number in my head for a little while. The scrampy vocals especially. The other one is supposed to be Withered Freddy, but my voice is NOT built for biggol bears.
Thank you friend Mike for being Mike for 4 words.
Idk I kinda defaulted to Fritz=Mike.
I like this running gag of the animatronics mistaking him for William in EVERY game. (Or that anyone that works at a Fazbear's and shares a name with an MCI is doomed a terrible fate.)
![Bolts4Brains Update [8/24]
Bolts4Brains is my actual first Fnaf song, and after putting it on the back burners for Paranormal Powerhouse, I learned more things about digital audio.
I was listening to PnPh on repeat EVERY DAY that I was working on it, which was almost all of the days of the 3-4 months of actually writing the song, and animating the video.
So when I go back to listen to Bolts, I realized how AWFUL the mix sounds. I was juggling Deflemask files, on top of using midi pluigns on Reaper while still learning the DAW, EUAGH.
Its like when you make pancakes, and the first one always turns out cruddy, so you gotta throw it out and do another one and its perfect.
So Im redoing the whole thing lol. Im about 70% done with the instrumental, and I have no clue what % with the vocals. A handful of lyrics have changed.
Like PnPh, Ill likely have a Drive folder with all my trials. Even the first few versions where I didnt intend to have anything sung. Just in-game sentence mixing.
As for what to expect from the video, I would really like it to be fully animated like PnPh. Dont expect it this year, lmao. However, the general interpretations of SL are agreed upon differently than ol reliable Fnaf 1. Clearly, from my other videos, you can tell Im drawn to gaggle of troubled robot goons. Ill try to explain how this game goes into my head.
I am going to YAP for a WHILE.
General aesthetic: Grim Wacky-Pomo with 90s grunge sprimkles.
The Funtimes have their own sentience, because A) Babys story in her POV, and, B) This is fiction.
They are aware that they are entertainer bots, but they dont understand the kill code. Its like an underlying reflex. Separate Funtime Victims. It can work. Its flows smoother that way imo.
The way I interpret all haunted tronics is that the animatronic and the kid are separate. If not hanging around in its head like Inside Out, then bound to stay near eachother, as if it has one of those plush child leashes.
If I were forced to stay locked in an underground bunker, getting mid-century insane asylum treatment with the ghost of a kid in my head for a fews years, Id probably go kooky too. They are a bit more complex than the other bots, but theyre still victims.
Ive never seen anyones Ennard interp thats close to mine nowadays, so Ill elaborate that as well:
[I use he/they for Ennard, because Scott uses he in UCN, but they can also work for multiple reasons.]
My Ennard interp has the basis of 2016s fanon, him being his own character that the others add onto later.
In a video I made blabbing about them, I noted that their head does not match up with any of the Funtimes, along with some other parts. I know Scott models things based on whatever comes to mind, but its pretty strange.
My conclusion is that the head was just a test William did to see if these types of robots were possible for him to make. Even the mask, since its a very simple design compared to the others. Its CPU has basic functions, a few party tricks, and codes for tracking fixed objects. And sentience. (Its important trust me.) After the whole gas leaks thing, William just shoves the head in a drawer in the Primary Control room. Ennards design shares a few similarities to Coils from the Frights books, so thats who Im betting on it being.
The Funtimes end up needing this head for their sewn together body, as none of their heads are suitable. [Pictured in this video.] Connecting this head to the circuitry of the others does like a Splatoon 3 memory storing liquid crystals move, both from the bots and the ghosts.
From this point, he acts more like how a fusion from Steven Universe would work. An entirely new person composed of other people, sharing a few personality traits in a Careful! Your Rubys showing~! kind of way, and splitting apart mentally when under pressure.
This is possible because Coils idly active computer brain serves as a VERY lightly used canvas, and since his brain is where a brain would normally be, his input has priority. Circus Baby would eventually manipulate her way into control by backseating, because Coils aint know what the heck is going on. He has no idea thats his name either, so he names themselves Ennard.
Tldr, Coils head in the drivers seat of the getaway car that hes just been thrown in because the others cant drive, ginormous Circus Baby in the passenger seat, the rest of the Funtimes in the back, and the kids in the trunk, all micromanaging him.
This is why Im so determined on them having a unique voice. My hc voice for him changes a lot, which is pretty on brand for him. If not anything close to a normal voice, itd be like how the train from Dumbo speaks, but make it garbled computer beeps and buzzes. The old method was called sonovox, but the same effect can be achieved with a vocoder.
Normally Id explain this through a video, but Im more concise with text, and I sound too much like Im reading offa script if I am. Bolts4Brains Update [8/24]](https://i.ytimg.com/vi/mBn1aI5IAUI/mqdefault.jpg)


![The Reckoning of Idols (Some Splatfest Clips)
For dating purposes:
Sept. 8-10 2023, Shiver v. Frye v. Big Man (Best Leader?) [Splatoon 3s 1 year anniversary]
GG to all teams. Respect for genuine Shiver fans, but not the sweaty thirst rats. I picked Frye because shes an eel tamer. Shes the leader of eels. Shiver has a master, and its a shark. Big Man is Big Man.
The song they played afterward in the city and the lobby. They played Maritime Memory in Inkopolis if you were wondering. But this new one man. Its so good. Of all of the more melancholic songs in this series, this one is the most effective for me. Its just the key, the chord progression, the varying parts drawing it out, the instruments, and the Anarchy Rainbow bit. Base 1 in story mode kinda gives me the same feel.
Sure, Maritime Memory gives me nostalgia for Splatoon 1, but this ones got me for the whole series. Who are the composers and what are they on, because I want some. The Reckoning of Idols (Some Splatfest Clips)](https://i.ytimg.com/vi/nAiXn1TxqlY/mqdefault.jpg)


![The entire SatAM Pilots ost | Genesis arrangement [OLD]
0It had to be done.
This was all done by ear, so some parts where the dialog was overpowering, I had to improvise.
The original composer is Michael Tavera, but Im pretty sure no music scores exist of anything he wrote for the show. Not on the internet anyway.
(the thumbnail is from the storyboard for Doomsday)
Timestamps
00:00 Melancholic Robotropolis
00:35 Brass Transition/Stinger
00:46 Robotniks Theme
01:54 Brass Transition/Stinger (again)
02:06 Princess Sallyll Love These
02:30 Sonic Shreds
02:47 Chromatic Chase
03:26 Freedom Fighters (Flute/Harp)
03:41 Borrowed Aosth Theme 1
03:59 Suspenseful Transition (Strings)
4:05 Freedom Fighters (Flute/Harp) Extended
04:35 Knothole (Day)
05:15 Freedom Fighters Legato
05:30 Freedom Fighters (Flute/Harp)
05:43 Freedom Fighters (Clarinet/Oboe/Strings)
06:38 The Ring Pool
06:45 Stay Cool/Way Past
06:56 Triplet Arpeggio Transition V1
07:02 Stupid Tree
07:10 T-They Are?
07:26 Way Past/Freedom Fighter Transition
07:34 Under the Radar V1
07:48 Under the Radar V2
08:07 Think Fast
08:16 March of the Worker Bots
08:40 Why is there a normal dog?
08:49 Borrowed Aosth Theme 2
09:23 Jazzy Fighters
09:55 Season 1 High Stakes (beta)
10:24 I Got Eyes Like a Hawk
10:33 Suspenseful Filler (the flute part killed me)
11:19 Season 1 High Stakes (beta)
11:27 Suspenseful Stinger (Right After These Messages)
11:31 Freedom Fighters (Brass)
11:46 Triplet Arpeggio Transition V2
11:51 Knothole (Night)
12:12 Heres the Plan
13:23 On three...THREE!
13:43 Im Searching Your EGGcellency
13:49 Just Missed Me
14:02 Season 1 High Stakes (beta)
14:19 Suspenseful Stinger (Right After These Messages) V2
14:24 Impending Pummeling
14:36 So-So The entire SatAM Pilots ost | Genesis arrangement [OLD]](https://i.ytimg.com/vi/oYAGEVtlGNI/mqdefault.jpg)



