Uploaded February 2010 | Updated September 2026, 2 weeks ago
I've discovered this new technique a week ago and finally decided to show it to you.
I've discovered a controlable slide with superslide speed, that only requieres a source of damage to set off and not even a grabable item. I combine this new trick with a little play around. I hope it entertains at least a bit.
The downside is, that you loose a bit speed whenever you turn a bit. I haven't discovered any way to get around this yet, so this is no real 100% Hyper Endless Superslide yet. But it is still very useful as it can be done with any source of damage, so it allows you to "superslide" at places where you are actually not supposed to superslide and it also saves bombs ;)
How to:
- Roll into a source of damage like you would do when you want to mega flip
- Hold forward at the end of the roll
- Let go of R and Z at the same frame and press Z 3 frames afterwards and keep repeating this process over and over again
This trick is a TAS only, not because of hard timing or something, but because it forces you to press Z so precisely, that it is just not possible for a console player ;)
I've discovered this new technique a week ago and finally decided to show it to you.
I've discovered a controlable slide with superslide speed, that only requieres a source of damage to set off and not even a grabable item. I combine this new trick with a little play around. I hope it entertains at least a bit.
The downside is, that you loose a bit speed whenever you turn a bit. I haven't discovered any way to get around this yet, so this is no real 100% Hyper Endless Superslide yet. But it is still very useful as it can be done with any source of damage, so it allows you to "superslide" at places where you are actually not supposed to superslide and it also saves bombs ;)
How to:
- Roll into a source of damage like you would do when you want to mega flip
- Hold forward at the end of the roll
- Let go of R and Z at the same frame and press Z 3 frames afterwards and keep repeating this process over and over again
This trick is a TAS only, not because of hard timing or something, but because it forces you to press Z so precisely, that it is just not possible for a console player ;)



![Majoras Mask / Ocarina of Time - TAS Competition Task 5
This is the 3rd time Ive restarted this competition after taking a break of a few months now. There was a suprisingly high number of entrants, so this is my favorite task by now.
Huge thanks to Nahoc10 once again for creating this awesome video!
http://www.youtube.com/user/Nahoc10
This a TAS Competition I started for Majoras Mask and Ocarina of Time. You can get more information about it here:
http://forums.zeldaspeedruns.com/index.php?topic=995.0
Everybody is welcome to take part, you dont need any experience at all.
It is meant to give people a chance to get used to TASing this game.
Task 5:
Enter Zoras River from the Zoras Domain entrance and collect both Heart Pieces. You are allowed to use any items apart from Nayrus Love and boomerang. Theres no limit of Bombchus and Bombs.
Results for Task 5:
Name Time [Rerecords]
1. Bloobiebla 21,57 [18683]
2. MrGrunz 22,05 [5569]
3. Pokey 27,85 [2025]
4. Runnerguy2489 29,25 [3334]
5. TylerArtrip 29,83 [1534]
6. Soap 41,90 [1617]
7. Nahoc 42,18 [3698]
8. Kosmicd12 47,12 [1765]
9. Warburner87 47,78 [169]
These are tool-assisted; savestates are used and the game is slowed down using an emulator. For more information, visit http://TASvideos.org/
Personal Comment:
Finally a really successful task. 9 People entered, which is the highest number weve ever managed to get. Many new TASers showed up and even Bloobiebla entered, so I hope, that we can keep this little TAS hype up for a few weeks. The next task will be posted tomorrow, would be cool to see again so many entrants ;) Majoras Mask / Ocarina of Time - TAS Competition Task 5](https://i.ytimg.com/vi/vUYJa3tvmjA/mqdefault.jpg)






