@BlenderOfficial
  @BlenderOfficial
Blender | NEW OPEN MOVIE - Blender Today LIVE #228 @BlenderOfficial | Uploaded May 2023 | Updated October 2024, 1 week ago.
Changelog and Q&A https://blender.community/c/today/JzXv/

BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

---

Animation
* Update NLA "TAB" tweak mode to be full stack evaluation projects.blender.org/blender/blender/commit/0f67ac45

Asset Views
* Asset Views: Decrease default preview cache size projects.blender.org/blender/blender/commit/50d49e24

Core
* Write mesh and movieclip with new format projects.blender.org/blender/blender/commit/1b63a290

Cycles
* enable HIP-RT for AMD hardware ray-tracing projects.blender.org/blender/blender/commit/b196109d
* oneAPI: enable hardware raytracing by default projects.blender.org/blender/blender/commit/66df452d
* Merge Anisotropic BSDF node into Glossy BSDF node projects.blender.org/blender/blender/commit/8cde7d8f

EEVEE
* EEVEE: Add Transparent Render-Pass option projects.blender.org/blender/blender/commit/2d66a0ef

Fix

Geometry Nodes
* Make simulation caching optional projects.blender.org/blender/blender/commit/8efd6d5f
* Implement simulation subframe mixing projects.blender.org/blender/blender/commit/e6e6fb3a
* Extrude: Skip topology map with no edge attributes projects.blender.org/blender/blender/commit/5b5e6a84
* Keep loose vert/edge tags for extrude and split edges projects.blender.org/blender/blender/commit/381fae91
* Slightly optimize mesh to curve node projects.blender.org/blender/blender/commit/143ca272
* Add Sample Volume node projects.blender.org/blender/blender/commit/3195c1a6
* Change "Separate Components" node output order to match Spreadsheet projects.blender.org/blender/blender/commit/f5e3ed77
* Remove realize instances legacy behavior projects.blender.org/blender/blender/commit/f17ea1f2
* Add 'Signed Distance' input node projects.blender.org/blender/blender/commit/36983fb5

Introduce utm_source=blender to urls pointing to blender.org
* Introduce utm_source=blender to urls pointing to blender.org projects.blender.org/blender/blender/commit/a15c637e

Mesh
* Move bevel weight to generic attribute projects.blender.org/blender/blender/commit/2a56403c
* Remove deprecated face/vert custom data API projects.blender.org/blender/blender/commit/d41021a7
* Remove sculpt vertex colors from RNA API projects.blender.org/blender/blender/commit/6805657a
* Reduce custom normal calculation memory usage projects.blender.org/blender/blender/commit/17d161f5
* Tag no loose verts and edges when converting from BMesh projects.blender.org/blender/blender/commit/6323d56e

Nodes
* Nodes: Remove deprecated useless width_hidden property projects.blender.org/blender/blender/commit/30a20b4d

Realtime Compositor
* Convert Color Space node projects.blender.org/blender/blender/commit/d91f0bf8
* Plane Track Deform node projects.blender.org/blender/blender/commit/6698e8f4
* Denoise node projects.blender.org/blender/blender/commit/e8c660b8

Sculpt Fixes

Transform
* Transform: support navigation while transforming in 3D view projects.blender.org/blender/blender/commit/33c13ae6

USD Export
* USD Export: New Curves/Hair Support projects.blender.org/blender/blender/commit/1164976d
* USD export: option to add a root prim. projects.blender.org/blender/blender/commit/42342124

UV
* Use correct uv packing method when all/none islands are pinned. projects.blender.org/blender/blender/commit/96101a66
* Fix uv packing problem with rotate and scale line-search projects.blender.org/blender/blender/commit/47cbeabb
* Fix overlap problem during uv packing with scale locked islands projects.blender.org/blender/blender/commit/de4f456e
* Fix packing problem with locked-position and large island count projects.blender.org/blender/blender/commit/6daa3f6b
* Improve correctness of uv packer projects.blender.org/blender/blender/commit/4b4babae
* During packing, add progress bar and ability to cancel projects.blender.org/blender/blender/commit/edc12436
* Simplify packer, improving performance, efficiency and fixing bugs projects.blender.org/blender/blender/commit/ccb2dbdd

VSE
* VSE: Add go to current frame operator to view menu projects.blender.org/blender/blender/commit/40ccc37f
* VSE: Smooth transition for retiming tool projects.blender.org/blender/blender/commit/4dc026ec

WM
* WM: make all blend file paths absolute & normalized on read/write projects.blender.org/blender/blender/commit/98dd91f4
NEW OPEN MOVIE - Blender Today LIVE #228A New Animation SystemGame assets production pipeline for Arma ReforgerThe challenge of design in open source projectsWill you be coming to this years Blender Conference? #b3d #bcon24Andrew Price - Improving Blenders UIHere is a quick recap of the Annecy Animation Film Festival 2024 experience #b3d #annecyA new approach to RetopologyInteracting crowdsAdvanced physics for atmosphere and celestial bodiesPipeline at Pixel FederationAsk Us Anything - Blender Today LIVE #250

NEW OPEN MOVIE - Blender Today LIVE #228 @BlenderOfficial

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER